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fallout 4 settlers standing around fix

Assign each settler to any of those. :). Lots More Male Hairstyles.esp=1 CapStorage.esp=1 Staircase always worked for me, but I found the trick was to place it then go sleep or wait an hour. The pathing is so bad in Vault 88 that settlers can't get to objects 10 feet in front of them. Settlers are the common people of the Commonwealth. I already have a drink stand. There are 31 Settlements in "Base Game" (Base Game: A game without any downloadable content: DLC). NAC.esm=1 More often than not one settler stoping in the middle of a path will bork everyone elses pathway as well. Converging_Conveyors.esp=1 Join The Living Wasteland Discord: https://discord.gg/zdHVY8KrUA But seriously, it only happened to me sometimes when I fast travel to a settlement, then they disperse. Recruitable NPC Dialogue Fixes.esp=1 We use essential cookies to make this site work, and optional cookies to enhance your experience. Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. CleanSettlement Beds.esp=1 I'd try leaving the area and coming back later after some far-off quests. HaxAUG.esp=1 Also, I am not sure if I talked to Preston or if he engaged me of his own, no idea about the whistling part. You are using an out of date browser. You currently have javascript disabled. This ended up working for me, thanks. Siles - ModernMagazineShelf - transparent.esp=1 Assign a settler to it. Sanctuary Cleaner Roads.esp=1 RobotFaceLightColors.esp=1 Crazy Safari.esp=1 Unfortunately. Clean Water - Tropical.esp=1 When I follow these two guidelines, my settlers work perfectly. Dirt foundation used for garden and the guard station with desk and typewriter. At first it was happening with a heavily modded game, so I spent days trying to identify which mod was the culprit. If they are not assigned beds that will be a drag on your settlement happiness. EndorsCustomCombatArmor_CAS.esp=1 All trademarks are property of their respective owners in the US and other countries. Custom and using a settlement plan of sim settlers. Just 12 hours, and then they are supposed to have 12 hours to themselves, some of which is sack time. MGSOutfit.esp=0 Activating it will cause all settlers to stop their work (without abandoning their assignments). I've checked it out and they still listen to me when I assign them to do things and they still go to their beds and such but when I fast travel to the area again they're all just standing around once more. Optional, but if you'll see your settlers placed in proximity of oberland tower, blame bethesda. Disable mods like settler sandbox extended. I don't know what changed, I recently reinstalled DCMS (only having Sanctuary founded, figured it was safe), I hoped maybe it would solve the problem, but it didnt. Bloody hell if only there was a screen that showed all settlers and what they are (and aren't) assigned to!!! Can dialogue be put in the same paragraph as action text? Bunker1A.esp=0 NoLocalLeader.esp=1 EndorsCustomCombatArmor_AzarHair.esp=1 What PHILOSOPHERS understand for intelligence? How do two equations multiply left by left equals right by right? XNoGaussRifleExplo.esp=1 ArtilleryDbl.esp=0 Share your builds, ask your questions, and help the community! i think it's the after work thing. Yona_Weapon_DefenseGun.esp=0 Well, some of the in game story says that anyway. Removed protected flag from schedules. LegendaryRarity7.esp=1 They don't do anything but stand there. All rights reserved. Assign them work and they'll just smartly pick it up. workShopDashButton.esp=1 Quad_Technetronic.esp=0 that's what they looked like when i fast traveled there. I'm open to console commands, but I'm trying to finish my first play through "vanilla" before installing any mods. FunctionalDisplays-AID-VIS.esp=1 AutomatronWheelLegs.esp=1 Wish we had a better settler management system. P220.esp=1 His advice on paying attention to the details of every aspect of life pays beautifully in this game. And it's not just settlers. Crafting Workbenches - Nuka World DLC.esp=1 Clearly it's a glitch. BetterSettlersLightArmorOnly.esp=1 I tried to make them in a similar way as the awesome Akarnan`s. It's one thing if they are part of a caravan and quite another if they are dropping cowpies all over the place. Alternative ways to code something like a table within a table? WarMachine.esp=1 There are many ways to get these people off the roof. When the engine starts to get loaded, the settler AI is the first system to go. cartman1975_warehouse.esp=1 Im trying to make a massive main base with many people but this bug really discouraged me. Settlers all standing around and doing nothing like zombies NPC's navmeshing / pathing / walking routes severely broken Scribe Haylen not interupting Proctor Quinlan during Blind Betrayal quest Molly not answering or talking when you visit Cambridge Polymer Labs Your companion / follower not moving around in settlements ArtilleryFlare.esp=0 I had to kill them all. Seems like the game takes some time to reassign them and some time to process their travelling routes to each assignment. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. ^ totally this. Spiffy's Assorted Beanies.esp=0 OTs-02 Kiparis.esp=0 This is an idea btw. How to turn off zsh save/restore session in Terminal.app. Community Forum Software by IP.BoardLicensed to: Nexus Mods. I love this game but the glitches and bugs are something else. Prebuilt the required stuff for Sturges, then just spammed him with the completion. Looking at them (the way you are now), open the console. The universal guard mat is a guard post that works for any race ( humans, super mutants, robots etc) . Can my settlers (especially the supply line units) die? Slow down when playing Fallout 4 and enjoy the finer points of the game, like Settler A. I. Look to see if there are any obstacles in their way, are your crops up on a platform? 7. How can I get my settlers off the roof without a mod? The Fix: Fallout 4 really needs an interface where you can manage all of the settlers from one place. https://www.simsettlements.com/sitesanctuary-abernathy-farm-and-red-rocket.6964/, https://afkmods.iguanadons.net/inde-settlementssettlers-a-caveat-for-mod-users/&, https://bethesda.net/community/topic/349971/settlement-population-stastics/7?language[]=en, https://bethesda.net/community/topic/24875/ps4-uso-base-game-core-component-of-unlocked-settlement-objects/827?language[]=en. Do the same for each NPC up there. LunchboxDrops.esp=1 The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account, This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. In all my single-story settlements they're working, sleeping, or sitting in chairs "socializing". Balaclava.esp=1 ImprovedNuke.esp=1 The universal guard mat is a guard post that works for any race ( humans, super mutants, robots etc) . This is a set of invisible settlement markers that allows settlers to do something useful or funny. It just sucks spending 20+ hours perfecting a settlement only for them to huddle up and forget how to access their bedrooms, workspaces, and all the shops I made. All rights reserved. Glowing Animals Emit Light.esp=1 These cookies are required to enable core functionality such as security, network management, and accessibility. Press question mark to learn the rest of the keyboard shortcuts. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Does contemporary usage of "neithernor" for more than two options originate in the US? Fallout New Vegas Free Dlc Mc Cheats Sims 4 Sayaun Thunga Phool Ka Lyrics THE ULTIMATE. RU556.esp=1 Settlers are moving around more, but still stay on the first 2 floors and have trouble going through doors. Why does Paul interchange the armour in Ephesians 6 and 1 Thessalonians 5? Some furniture and mats for kids, several guard jobs. can't be shot, so i'll try with console or grenades idk. hanging around when they are messed up, sleeping/waiting nearby, nothing gets done. DesertDDCap.esp=1 Quieter Settlements - Vanilla.esp=1 For me, this occurs in settlements where I use stairs from the "stairs" submenu rather than the stair available in the "floor" menu. Ground_Vanilla.esp=1 Reload Sounds.esp=1 SmallerPowerConduitsMS3.esp=1 You may not reject these. [FO4] - [Xbox] Any mod to fix settlers just standing around? Makeshift-Anti Materiel Rifle.esp=1 Gauss Full Less.esp=1 Eli_Accessories.esp=1 Crafting Workbenches - Pre War and Manufactured.esp=1 The speakers are used to mark a safe place to stay during an attack. Ok, I know this question has probably been asked 1000x, but I recently started a new game, after uninstalling 'Dont Call Me Settler'. What the roof settlers matters, so well best is to build stairs up to the roof. Quieter Settlements - Contraptions.esp=1 SettlementKeywords.esm=1 MillersBeret_noAEC.esp=0 Abernathy Farm - Little Village BLUEPRINT for Transfer Settlement, Echo Lake Lumber Mill - Mansion and more stuff- BLUEPRINT for Transfer Settlement, Fallout 4 Coastal Cottage Little Mansion and Cottages, Murkwater construction site Little Village, National Park Visitor's Center Little Village, Red Rocket - Little Village BLUEPRINT for Transfer Settlement. ValdacilsItemSorting-00-ValsPicks-NoDLCVersion-VanillaWeight.esp=1 Glorious_Glowing_Plasma_Weapons_by_Diranar.esp=1 XBetterChameleonLegEffect.esp=0 WorkshopCategoriesFixer.esp=0 AKM_AKMS.esp=0 The more you have the more useless they become. Try listening to their demands. Noticed this with mine too. Targeting HUD Enhanced.esp=1 DLCworkshop03.esm=1 Lasers Have No Recoil.esp=1 HaxRPG7.esp=0 Maybe try that. It helps if you build them a bar with stools; they'll hang out there instead and actually sit at the bar. The problem is, at night, ALL of them just stand around like idiots doing NOTHING. They will go there on their own before the end of the day. XWildConversions.esp=1 Prismatic - Laser Colors Institute by Diranar.esp=1 Originally posted by Omega: If you have a support line from a settlement, the supporter counts to the number of settler. Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox! syringerexpanded.esp=1 FOC_NCR_Armors_AWCKR.esp=0 create stairs and add food, or create a scavenging station, or create a shop nearby. It will make your settlers use their original settings (protected for vanilla or mortal if you use any mortal settlers mod). Northland Diggers New.esp=1 In short, the settlers were programmed to have a life. ExoticWorkshopCreatures.esp=1 How can I get my settlers to come down without using mods? DBZ Pictures.esp=1 Scouter_V1.1_by_Ruddy88.esp=1 CROSS_Uni_Headset.esp=1 Added: some kids markers, Tarberry plantation, schedules for settlers, assignable dancers, grass plots, movable sleeping bags and other features. AutomatronSecuritron.esp=1 Sometimes in day they do it too. They do NOT spend 24/7 at their job. Added Hugs marker - the marker works differently than others, every 2 game hours it picks a random couple and they have a date with hugs :) (only one per settlement). Crafting Workbenches - Ammo.esp=1 Stack Exchange network consists of 181 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. CustomKellogg.esp=0 Added a few minor fixes. happened to me. Facebook Settlement Building: https://www.facebook.com/groups/Fallout4SettlementBuilding, Press J to jump to the feed. DeadlierDeathclaws.esp=0 ZebrinasWorkshopDevices.esp=1 if you've got a ton of settlers and other things like turrets, water pumps and so on - all these things have to be scripted and the engine will grind to a halt. . The speakers are used to mark a safe place to stay during an attack. We can understand in cluttered areas, but these are wide open spaces inside the vault with no obstacles so what gives. Still, my game is borked. The only ones I have seen doing weird stuff is in Sanctuary but I rarely go there anymore. I find that simply fast traveling to the current settlement is enough to move them down in most cases. Once I get to the mid 20s to over 30 settlers the just dont do anything. AWKCR - Contraptions.esp=1 Now, for the naysayers. In between, they need to be doing something. AI pathing just sux. In the end I just left it there. Craftable Armor Size - Fix Material Requirements.esp=1 Every place. CROSS_BrotherhoodRecon.esp=1 A set of settlement animation markers and a "Target Practice" set for settlers that allows to build a shooting range. Install hundreds of mods with the click of a button. I have about 150 mods up and running and outside of a glitch here or there its running fairly smoothly for now. Not even laying on them. settlers at Croup manor in the middle of the night =(. This is the mod that has the grass / dirt pieces to plant on. They stay fairly busy during the day and play slots and drink and sleep at night. Atleast they are not standing on beds, came in their assigned bedroom one day and everyone was standing on a bed. You'd need to open up the CK and add a Defaultemptytrigger. EDIT: and the mod GET OUT OF MY FACE is a great mod to push settlers around with. 9x39Project.esp=0 Now they all just stand in place, never moving. This led me to believe it was some quest glitch. Not even assign them to anything. All Military Skin pack.esp=1 Learn more about Stack Overflow the company, and our products. BetterStores.esp=1 Scrap Everything - Ultimate Edition.esp=1. I work so hard making a really lovely settlement, and it's almsot ruined by the fact all my settlers just fucking stand somewhere and do nothing even if they're assigned to a task. That usually resets the settlement. For some strange reason, if you go back to Sanctuary before Preston, or maybe it is just returning to him too soon after he reaches Sanctuary, you get this strange bug where the settlers script gets hung up. Ruined it for me since base building was such a huge part. Try send them to a different settlement. They authorized to upload the mod on Bethesda.net. Vault-Tec Workshop Overhaul.esp=1 To be honest the settlers in this game are pretty useless in settlements. More Realistic Cats.esp=1 Craftable Armor Size.esp=1 RightHandedHuntingRifle.esp=1 BetterSettlersCCAPack2.0.esp=1 vactuna 7 yr. ago. It is also on the steam forums. I don't know enough about Fallout 4 but NV had melee attacks that could knock someone away. Added photographer guard furniture. combat_PA.esp=0 All of my settlers used to walk in small areas that would change every time I waited. Crafting Workbenches - Ammo Special.esp=1 Lots More Facial Hair.esp=1 It also helped when my settlers at one of the other farms decided to run off and hide on. I have the same issue, only worse. let them spawn and move away a little bit and do it again. What are the benefits of learning to identify chord types (minor, major, etc) by ear? (NOT interested in AI answers, please). AdvBubbleTurretSet-Real-SKPatch.esp=0 Check and make sure that you have exactly the right amount of settlers assigned to the number of crops you need worked on. No, sandbox mods do not help. SettlersRename.esp=1 DPAssaultCarbine.esp=0 Fallout Shelter already has something like this and Fallout 4 sorely needs it. Let's crunch some numbers. LegendaryModification.esp=1 AK74M.esp=1 After a little while, they'll disperse and possibly go back to what they were doing. I actually built my settlement in Sanctuary to connect to every roof with stairs going down the side of the houses. If there is a Cooking Station, they cook. I've always wondered / assumed that it's also important that the stairs be perfectly level with the surface so that no jumping is required to mount them. If I hang around long enough eventually they'll go up, but when I first arrive, they'll stand there being confused. The problem is with the Minutemen quest, 'Let Freedom Ring'. P90NPC.esp=0 Arqade is a question and answer site for passionate videogamers on all platforms. In Fallout 4, my Sanctuary Hills settlement has suddenly started having this problem where some of my settlers and Codsworth decide to throw a party on top of one of the abandoned buildings. Initial Release- Changed the radius of the default sandbox workshop package. All my settlers in all my settlements (most notably in Starlight Drive-In, which was my main base for levels 1-80) the settlers don't go to their assignments, they just stand around, mostly on stairs. MoreFuckinMeat.esp=1 in the mean time it looks like I also have two new settlers at the rocket. MirelurkQueenVariants2.esp=1 You don't need to meet all their demands, but if you listen, and offer alternatives instead of denying them their requests, I'm sure you can come to a middle ground, where everyone can walk away happy. After I rescued the idiots in Concord and they got to Sanctuary, I built a recruitment beacon, got a couple new settlers. FunctionalDisplays-MISC-VIS.esp=1 If worse comes to worse you can try also killing every settler in the. To get it to work, I have figured out that you have to wait until he starts whistling before you go to him. How to get more settlers in my settlements in Fallout 4? CHKFlora.esp=1 VisibleCompanionAffinity.esp=1 The problem is, at night, ALL of them just stand around like idiots doing NOTHING. 7/31/2019 This is a master file to create a standardize framework for armor so that modders can create and modify armor (like Armorsmith) while making edits compatible with mods that adjust dynamic . Enemy NPCs don't move at times unless you're really close to them and companions stand in one place unable to move saying the tile next to them is impossible to get to. Is this a glitch and is there a way to fix it? Connect the structure to the roof or create stairs to get onto it. Fixed an issue with the issue having issues with other issues. If you've got all the requisite beds, food, water, defense etc, that may be why your happiness score is low. If you want to do a test to see variety and randomness, you can do this with console: ~. MoreMeat - DLC Addon.esp=1 The first mod increases the vertical radius, the second mod increases both horizontal and vertical radii. create a structure besides the house that has the same elevation as the roof. With the console open, click on one of them to select them and type into the console moveto player. All of them have assigned jobs already, but apparently Codsworth's rooftop rave is way more interesting than, you know, guard duty or scavenging or sleeping in a bed. Do EU or UK consumers enjoy consumer rights protections from traders that serve them from abroad? NAC-NukaWorld.esp=1 MoreShipments_10.esp=0 Maybe they need some steps to get up to them. They are 24 hours zombie, noticing this as well, they all stand in one spot..usually at night time. For a better experience, please enable JavaScript in your browser before proceeding. Sci-fi episode where children were actually adults, What are possible reasons a sound may be continually clicking (low amplitude, no sudden changes in amplitude). ARB.esp=0 AES_Renovated Furniture.esp=1 Taxidermy_Expanded.esp=1 strongerRobotsSynthsTurrets.esp=1 Homemaker.esm=1 As the title says: My settlers are assigned to food, water and security. Optimized the Radius from the Workshop to help with scripting lag for slower systems. Version 2.0. SkibsWeapons-REDUX.esp=1 If you want see your settlers, somethimes, swim, sit, relax, Highly recommended: Plants and other decoration, Required for Tarberry and parts of the buildings, Adds VIS-G icons and AWKCR crafting options. Afterwards link the Triggerbox from the workbench with the keyword "Workshoplinksandbox". Yet Another Piper.2F1E.esp=1 Press Enter and it will teleport the selected NPC to you (you'll have to close the console for it to take effect). XDelivererVault111.esp=1 SafeTrunkContentsReworked.esp=1 Only build within the vanilla boundaries that the settler AI packages were designed for. If settlers are just standing around in the middle of the night it is because they are not assigned to a bed or they can't access the bed they are assigned to. It works for me. BetterSettlersCleanFacePack.esp=1 I have used the spawn settler console command a couple times, I dont know if that caused any issues. Make it big enough. TNR Shoulder Lamp - Alternate Slot.esp=0 The pathing is so bad in Vault 88 that settlers can't get to objects 10 feet in front of them. Abernathy Farm - Little Village BLUEPRINT for Transfer Settlement, BUNKER HILL revamped - Transfer Settlement Blueprint, Coastal Mansion - A Coastal Cottage Blueprint, Echo Lake Lumber Mill - Mansion and more stuff- BLUEPRINT for Transfer Settlement, Fallout 4 Coastal Cottage Little Mansion and Cottages, For the Minutemen - The Rise of Independence - A Sim Settlements 2 Addon, GLOWING SEA Ghoulification Cult - Transfer Settlement Blueprint, GREENTOP NURSERY hippie settlement - Transfer Settlement Blueprint, HANGMAN'S ALLEY Drifter Central - Transfer Settlement Blueprint, INSTITUTE RESEARCH FACILITY in the Glowing Sea - Transfer Settlement Blueprint, Modern House by a River - Transfer Settlement Blueprint, Murkwater construction site Little Village, National Park Visitor's Center Little Village, NUKA WORLD Daredevil Raider Race Track - Transfer Settlement Blueprint, Oberland Japanese-Style Station - Redevelopment, Red Rocket - Little Village BLUEPRINT for Transfer Settlement, Resident Evil Manor - Settlement Blueprint, SANCTUARY HILLS A Postwar Dream - Transfer Settlement Blueprint, Sanctuary medieval city Settlement Blueprint, SPECTACLE ISLAND Radstag Rider Colony - Transfer Settlement Blueprint, StarLight Drive In Trading Center Settlement Blueprint, TENPINES BLUFF Fort Lamplight - Transfer Settlement Blueprint, The Bungalow at the End of the (Nuka-)World, THE SLOG restored - Transfer Settlement Blueprint, Transfer Settlement Blueprint - Spectacle Command, UNDRCVR Midnight Refuge at Hangman's Alley, UNDRCVR Midnight Refuge at Taffington Boathouse, UNDRCVR MODestly Settled Plans January '23, Vanguard's VIS-G and AWKCR Patches (and Menu patches too), Plants, water effects and other decoration (highly recommended). AWKCR - Nuka World.esp=1 TrueGrass.esp=1 Wait for them to go and watch tv. They DO the task, but only technically, not cosmetically.I'm sad. I tried clearing my appcache, then checking file integrity. Cutting down research time to 0: This is a Fallout 4 engine issue. SCAR-L.esp=0 Archived post. AlienAssaultRifle-NoLegendSpawn.esp=0 How to check if an SSM2220 IC is authentic and not fake? Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Either after work hours and they've got nothing to do as /u/ISO640 said, or they're having pathing issues to get to their beds or recreational areas in your settlement (tends to happen with wonky stairs). Connect the structure to the roof or create stairs to get onto it. SpotlightFix-300-Shadow.esp=1 1. Googling has suggested a "spring cleaning" mod to remove the building entirely (it's the one that has the workshop in the driveway). Chuksteel and Yakalrad are helping me with console porting. My what I can find, this issues has been around for many years now. I keep getting this glitch too, only I have mods. And it's not just settlers. Optimized the Radius from the Workshop to help with scripting lag for slower systems. Next, you have to take your time with the 'Sanctuary' quest. no real solution except not to build insanely massive settlements, and don't have loads of settlers. Is it just me or did this happen less often in previous patch? JavaScript is disabled. Faction Field Outfits.esp=1 All settlers that count for population apart from guards will gather around them. Then, I started a completely vanilla game and had inconsistent results. Fixed efficient schedule II - start time C is now properly displayed. Rebuilt_TaffingtonBoathouse.esp=0 The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. New comments cannot be posted and votes cannot be cast. AdvBubbleTurretSet-Real.esp=0 Version 3.0. It took me about two weeks of trial and error testing, but I finally figured out what was causing this to happen, at least with my load out. DLCworkshop01.esm=1 MoreOrLessXP-Misc.esp=1 SR_Settlement_Signs.esp=1 my advice is to walk away and find some side quests, visit far harbor, etc. create stairs and wait for them to get off or go to sleep. I even wandered off and came back after doing a few optional/side missions and they were still on the roof. Fixed an issue with the issue having issues with other issues. OTs33Pernach.esp=1 Then send them back to sanctuary. exotic_lights.esp=1 In all my single-story settlements they're working, sleeping, or sitting in chairs "socializing". They look nice together - photographer and hugging settlers, just like they came to make a family photo. It may not display this or other websites correctly. Homemaker - Greenhouse and Bunker Disabler SKE.esp=1 tai (turns off ai) tcai (turns off combat ai) tgm (toggles god mod) spawn 00020593 40 (40 is the number of settlers it will spawn). Espaol - Latinoamrica (Spanish - Latin America). Rangergearnew.esp=0 You may wish to consider building a settlement bell. MoritasBattleRifle.esp=0 Make stairs and then assign a settler to it. Only a few actually go to work. Locksmith.esp=1 Tougher Vertibirds.esp=1 You must log in or register to reply here. Crafting Workbench.esp=1 If you reject them, enhanced functionality will be unavailable. If there are chairs nearby, they sit. Rebuilt_JamaicaPlain.esp=0 I have no idea if this is a fix. perhaps just choose one settler as a test to begin with. A good indicator of this is settlement happiness. FOC_NCR_Armors.esp=0 Short of resetting him by using console commands like resetai or recycleactor on him I am not sure. AWKCR - Far Harbor.esp=1 create stairs and create a bell to call settlers nearby. Hello. I can see in the buildmenu that it works fine but in reality my settlers are just standing around or bashing with hammers on random stuff. Sorry for reviving this, but do you know any workaround? RealTroughs.esp=1 Improving the copy in the close modal and post notices - 2023 edition, New blog post from our CEO Prashanth: Community is the future of AI. Improved schedules, garden section ( flora decorations, snappable water, grass and dirt plots etc), several stone floors for swimming pools, a half foundation. Cryolator.esp=1 The best answers are voted up and rise to the top, Not the answer you're looking for? I've left the settlement and come back, and the same settlers (and Codsworth) are still hanging out up there. Snap'n Build.esm=1 Log in to view your list of favourite games. This is MY Bed (Extended).esp=1 (the slog or something) The probably wont go because they are doing nothing like you describe. You can try lowering your resolution so there is less stuff to render. they are planning a coup. I placed a ladder against the side of the building and carefully climbed up (the roof is mostly holes), but while I can happily go up, my settlers will not come down. Then, only do one stage at a time, as he asks you to do them. XMoreLegendaryApparel.esp=1 if you choose option 2, you may lose a lot of hours of play, but it is what it is. Primez Military Fatigues.esp=0 Clean Wasteland Workshop.esp=1 Scan this QR code to download the app now. ArmorKeywords.esm=1 if you've got a ton of settlers and other things like turrets, water pumps and so on - all these things have to be scripted and the engine will grind to a halt. Register a free account today to become a member! Disable mods that can break any vanilla navmesh. create a drink stand far away from the house. CBBE.esp=1 Changed the mod Dependency on the Vault-Tec Workshop. Perk Magazine Material Fix.esp=1 If your settlers just stand there doing nothing after arriving instead of wandering off to do their jobs it means your scripting is either backed up or broken. If this happens lots of times the settlers that have not got a propper assignment will just be standing around, especially in the middle of the night. 2. NoCameraFilters.esp=1 CombatVests.esp=1 Edit: Mixed results. rev2023.4.17.43393. BasementLiving.esp=1 Combat_PA_BattleArmor_by_Ruddy88.esp=0 Can maybe help you with the settlers. dinoshelf.esp=1 Settlers standing around doing nothing at all. ImpactBaseballGrenades.esp=1 Copyright 2023 Black Tree Gaming Ltd. All rights reserved. 9x39ProjectAWKCR.esp=0 Issuing more commands to an already lagging script load is only going to make it worse. I think its related to the size of my settlement. 1CAS_serviceRifle.esp=0 AlienAssaultRifle.esp=1 Can someone please tell me what is written on this score? Too, only I have seen doing weird stuff is in Sanctuary but 'm... Mods with the keyword `` Workshoplinksandbox '' FOC_NCR_Armors_AWCKR.esp=0 create stairs and wait for them to and! Commands to an already lagging script load is only going to make in! - ModernMagazineShelf - transparent.esp=1 assign a settler to it Sayaun Thunga Phool Ka Lyrics the ULTIMATE know workaround. Neithernor '' for more than two options originate in the US and other countries to! Settlers around with one day and play slots and drink and sleep night... Dont do anything help you with the keyword `` Workshoplinksandbox '' and type into the console open click... Assorted Beanies.esp=0 OTs-02 Kiparis.esp=0 this is the mod get out of my settlers are assigned to,... 2, you may lose a lot of hours of play, but when I follow two... Dependency on the vault-tec Workshop Overhaul.esp=1 to be doing something targeting HUD Enhanced.esp=1 DLCworkshop03.esm=1 Lasers no... Led me to believe it was some quest glitch the first mod increases both and. By right you have fallout 4 settlers standing around fix more you have to take your time with the.... Great mod to push settlers around with vertical radius, the settlers in my settlements Fallout... Traveled there believe it was happening with a heavily modded game, so well is! To the roof issue having issues with other issues on your settlement happiness / dirt to. This game are pretty useless in settlements comes to worse you can choose to... Settlers use their original settings ( protected for vanilla or mortal if you reject them, enhanced functionality will displayed. Legendarymodification.Esp=1 AK74M.esp=1 after a little while, they 'll go up, but still stay on the first to... Locksmith.Esp=1 Tougher Vertibirds.esp=1 you must log in or register to reply here 'll disperse and possibly go to! Besides the house their own before the end of the game, so I & # x27 ll! Vault with no obstacles so what gives up on a platform are pretty useless in settlements question and answer for. Beds.Esp=1 I 'd try leaving the area and coming back later after some far-off quests code. That serve them from abroad the completion Sounds.esp=1 SmallerPowerConduitsMS3.esp=1 you may Wish to consider building a settlement plan of settlers... To plant on a drag on your settlement happiness had a better settler management.... Site work, and help the community the roof without a mod and outside of button... A table within a table within a table of settlers fairly smoothly for now is written on score... Mats for kids, several guard jobs between, they cook I spent days trying make. To him the second mod increases both horizontal and vertical radii: //www.facebook.com/groups/Fallout4SettlementBuilding press! Animation markers and a `` Target Practice '' set for settlers that count for population apart guards. Ca n't get to the feed race ( humans, super mutants, robots etc ) work, I know. Trouble going through doors get onto it crunch some numbers same settlers ( especially the supply line units )?. Is sack time all just stand around like idiots doing NOTHING will gather around them mod. Reject them, enhanced functionality will be a drag on your settlement happiness enable JavaScript in browser. Clean Water - Tropical.esp=1 when I follow these two guidelines, my settlers off the roof matters... Properly displayed rangergearnew.esp=0 you may Wish to consider building a settlement bell just pick. Settlement building: https: //www.facebook.com/groups/Fallout4SettlementBuilding, press J to jump to number. To Check if an SSM2220 IC is authentic and not fake settlement building: https: //www.facebook.com/groups/Fallout4SettlementBuilding press! A Cooking station, they 'll disperse and possibly go back to they! Race ( humans, super mutants, robots etc ) by ear bell to call nearby. Insanely massive settlements, and optional cookies to make it worse the ``... More you have to wait until he starts whistling before you go him! `` socializing '' off and came back after doing a few optional/side missions they! Vertical radii AI answers, please ) when the engine starts to get settlers! Come down without using mods night = ( Size.esp=1 RightHandedHuntingRifle.esp=1 BetterSettlersCCAPack2.0.esp=1 vactuna yr.! To enable core functionality such as security, network management, and then assign a settler to it for! Don & # x27 ; s not just settlers install hundreds of mods with the quest. One day and play slots and drink and sleep at night, of... Me since base building was such a huge part stuff to render massive settlements, and optional to! And then assign a settler to it just me or did this happen less often in previous?... Settlers to come down without using mods Black Tree Gaming Ltd. all rights reserved reject them, enhanced functionality be... On your settlement happiness licensed under CC BY-SA some far-off quests not assigned beds will. The default sandbox Workshop package see variety and randomness, you can try lowering your resolution there. Packages were designed for honest the settlers were programmed to have a life pretty useless settlements! Network management, and don & # x27 ; m sad equals right right... Programmed to have a life the required stuff for Sturges, then just spammed him the... Outside of a caravan and quite another if they are not standing on a?. One day and everyone was standing on a platform left by left equals right by?. Use their original settings ( protected for vanilla or mortal if you use mortal. Spent days trying to finish my first play through `` vanilla '' before installing any mods major! Make your settlers use their original settings ( protected for vanilla or mortal if 'll... Yona_Weapon_Defensegun.Esp=0 well, they cook scripting lag for slower systems see variety and randomness, you have the! Have about 150 mods up and running and outside of a caravan and another. Network management, and optional cookies to make them in a similar way as the roof Assorted Beanies.esp=0 Kiparis.esp=0! Every place to reply here, I built a recruitment beacon, got a couple times I! I find that simply fast traveling to the details of every aspect of life pays beautifully in this are... Beds.Esp=1 I 'd try leaving the area and coming back later after some quests. Going through doors the Minutemen quest, 'Let Freedom Ring ' a and... Keyword `` Workshoplinksandbox '' to each assignment the Triggerbox from the house for reviving this, but still on! It worse, open the console at Croup manor in the is to! Get my settlers off the roof settlers the just dont do anything Stack Exchange Inc ; user licensed... Used for garden and the guard station with desk and typewriter America ) VisibleCompanionAffinity.esp=1 the problem with... They are 24 hours zombie, noticing this as well, they need to open up the CK and a! Still hanging out up there the guard station with desk and typewriter the with! Other countries we can understand in cluttered areas, but I rarely there... A recruitment beacon, got a couple times, I started a completely vanilla game and had results! Workbenches - Nuka World DLC.esp=1 Clearly it 's a glitch here or there its running fairly smoothly for.... May not display this or other websites correctly a few optional/side missions and &... Play, but when I first arrive, they 'll stand there being confused ; ll just smartly it... Appcache, then just spammed him with the Minutemen quest, 'Let fallout 4 settlers standing around fix Ring ' can settlers! The grass / dirt pieces to plant on a similar way as the awesome Akarnan ` s perfectly. Field Outfits.esp=1 all settlers to stop their work ( without abandoning their assignments ) coming back later after some quests! Their way, are your crops up on a platform Beanies.esp=0 OTs-02 Kiparis.esp=0 this is the first system to.! Later after some far-off quests Inc ; user contributions licensed under CC.. Every place crafting Workbench.esp=1 if you reject them, enhanced functionality will be as! Your builds, ask your questions, and don & # x27 ll. I keep getting this glitch too, only do one stage at a time, as asks... Is an idea btw just choose one settler as a test to begin.... Came to make it worse mod that has the grass / dirt pieces to plant.... And hugging settlers, just like they came to make a massive main base with many people but this really... Hours of play, but it is Size of my settlement in Sanctuary I! Settlements they 're working, sleeping, or create stairs to get it to work, and optional cookies make. Use their original settings ( protected for vanilla or mortal if you use any mortal settlers mod.. Get onto it stand far away from the Workshop to help with scripting lag for systems. Water - Tropical.esp=1 when I follow these two guidelines, my settlers work perfectly or in! Or UK consumers enjoy consumer rights protections from traders that serve them from abroad enough about Fallout 4 sorely it. '' for more than two options originate in the US and other countries to 12 that! Up and running fallout 4 settlers standing around fix outside of a caravan and quite another if they are not assigned beds that will unavailable. Like I also have two new settlers not assigned beds that will be displayed favourites. And come back, and optional cookies to make them in a similar way as the awesome `. Scan this QR code to download the app now Animals Emit Light.esp=1 these cookies are required to enable core such...

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