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pso2 luster skill tree guide

Step Slide -> Flechette (move) loop is the fastest method of travel (other than swapping to Asagiri katana), though it consumes more PP than just Step Sliding. Focus on using the type of Photon Art your style gets voltage bonuses for (Enhance Arts for Fomel, Move Arts for Zandi, Stay Arts for Baran). Stay Arts will do more damage in most situations than Move Arts, which fits perfect with Barans voltage boost of Stay Arts. Luster weapon action can help you to dodge basically everything inmediatly,i always do left + weapon action ,then forward- normal attack to do a counter which does a lot of damage. Nevertheless, it will provide a very solid base for beginners whowant to delve down the path of the Force, and help you understand the basic playstyle and principles of the Class. We are going to continue our work on PSO2 characters to create various builds for most of the available Character combinations. Sorry in advanced. One way to play Baran actually focuses on the long-range aspect and works okay on aggressive bosses. Allows you to perform a Perfect Guard the instant you start charging a Tech Weapon. Soul Receptor! To activate it, successfully just guard an attack using the guard frames from the start up of a normal attack or Photon Art. So many options, so many things to keep track of; this one turned out more than twic. -Build created. The alternate way of activating it is by using your weapon action right after doing an Enhance Combo. All normal attacks and Photon Arts will have guard frames during their start up. You are also immune to damage during the Leap, so this doubles as a defensive measure. This also regenerates PP. Holding down the weapon action performs a series of thrusts. Everything you need to know about, before jumping into Phantasy Star Online 2's 4rth, and Final Scion Class, Luster. Then for the last 10s of photon flare, you drain your pp and then it fills back up when flare ends. You can now hold two uses of PP Conversion. 80K views 2 years ago PSO2 Class Basics Everything you need to know about, before jumping into Phantasy Star Online 2's 4rth, and Final Scion Class, Luster. There are six classes in Phantasy Star Online 2 New Genesis, all with their own unique playstyles. For bosses, you generally want to prioritize using Focused Wand PAs unless the boss moves around a lot and you can't follow them without expending a lot of PP that you don't have. Flat PP Up skills should generally be left last because theyre normally just 1 PP per level. For Gunblade, this class was already one of the consensus viable classes to use Gunblade on before Luster, so this combo just adds on top of that. There are probably only one or two free reset passes handed out every few months. The third way is to do counterattacks after successful Step Dodges through enemy attacks or perform a successful Step Guard. Wielding a Gunblade, automatically implies that Luster has both close and long range Arts, making him suitable for any occasion. Basic Attack: You perform 3 magic bullet attacks, one by one. Some notable upgraded skills are: Luster also has the so called Mobile Arts, which are activated while moving and generate a movement effect. Currently, 1 point into this skill is more than enough. You can stick with one weapon if you want. Upon reaching 500 Voltage you enter what is called "High Voltage" mode where the Luster receives their maximum multipliers (highest critical chance, highest damage, damage reduction, and more). Pressing the attack button instead is your normal attack (until you get the skill that unlocks a fourth normal attack combat). The elemental bullets can store for a very long time. The Best PSO2 Builds by Odealo. The stationary version does a ranged slash attack on whatever you are targeting. My favorite rotation is repeating Flechette (Move Arts) -> Brand Extension (Move Arts, Enhance Move Arts). Zonde Clad: When you deal lightning damage with uncharged lightning Techs 10 times, you gain Zonde Clad. Stationary Artsare unleashed while standing still, making them the default version of the attack. Your dump skill. Plan out your tree. Luster could best be described as an elemental ninja-like fighter, with 3 different stances. Similarly to Etoiles Double Sabers Photon Arts, Luster has enhanced versions of his skills, which can be used by spending Luster Gunblade Focus, the unique resource of the new Scion Class. Each style has its own Quick Shoot and second way to activate it as well. Good to have this. With this, Photon Bullets will explode on impact dealing AoE damage to all enemies in the blast radius. Some people estimate 1% MEL Power is the same as about 40-50 MEL Power, which costs a lot more points. Hero Skills - PSO2: Classic Guides Hero Skills Hero has a lot of points, and not that many skills to spread them around to. Enhance Combo: While activating an Enhance Art, if you hold down a Photon Art button again you can consume more gear to immediately activate a second Enhance Art with no PP cost. Basic Attack: You throw three cards, one by one. Holding the attack button expends gear to create a field relevant to your style. Skill Tree/Skills. In terms of class combinations, the Luster has a skill that "normalizes" Gunslash damage for every class that uses it as a subclass. Introduction. Use Quick Slash when your gear drops low. Gotta go fast! https://m.youtube.com/watch?v=1vYf6NZB8RQ&t=608s. In NGS, the Rod is a simple and safe weapon. Are there any particular S-skills we should look out for that are best used with Luster? New comments cannot be posted and votes cannot be cast. For Fomel/Baran, Raising Pursuit is probably your best bet (Shared Ruin is okay as a crutch for solo Endless, though ideally you shouldn't need it). Yes, it deals good damage, but it puts you into the center of enemies. Just make sure you equip them to your subpalette and turn them on if they are not on by default. A typical Etoile skill tree can be found by checking the PSO2NA Class Builds Compilation. Use war cry to generate threat so enemies will keep attacking you. Each PA has a slight variation depending on the current style set by your gunslash's element attribute. Probably the most controversial question out there.. meaning I absolutely have to voice my opinion about it (please be gentle). A typical Hero skill tree can be found by checking the PSO2NA Class Builds Compilation. PA - Spread Shot: This is your AOE PA. This includes, it's basics, mechanics, it's skill tree, and all of it's attacks. The damage is actually high so its a nice damage option in certain situations. Activate pp conversion first, then activate photon flare roughly 10s later. Gives you access to the Hunter Physique Skill. [Advanced Trick], There's a trick toward getting the most use of this skill. Slash Rise and Slash Fall: Using the jump button in the middle of performing an attack will do a Slash Rise or Slash Fall depending on if you are holding a directional input. The Stay Arts combos in the Fomel section do comparable damage if you dont like Move Arts and reached high enough voltage already. Bossing: Baran style can actually play a little different because you get guard frames. \"\"\"\"\"\"\"\"\"\"\"\"Melee\"\"\"\"\"\"\"\"\"\"\"\" class, \"\"\"\"\"\"\"\"\"\"\"\"mini\"\"\"\"\"\"\"\"\"\"\"\" guide. On single-target, you either cast Zonde 10 times, or you get close to putting Gizonde down then cast Zonde, then 1 cZonde to trigger Zonde Clad. Other things of note: You can probably infer this from my PA overview, but I recommend Fomel > Zandi >>>>> Baran. Normally, a sword photon art like Nova Strike takes a long time to charge and only hits a few times. You do not need that much PP. It does not have to be a different Photon Art and you can do an Enhance Combo into another Enhance Combo. Remember that percentage multipliers are always better than straight additions, so a 5% increase to something will almost always be better than doing +5 to it. If you are fighting a boss with an attack like the three fireballs spit from the dragon, you can WA guard the first one, cast an uncharged Tech and be invulnerable during the second one, and guard the third one. During down times, use your Enhance Attack to load up your spears so you can readily apply Jellen when needed. This is your go-to AOE tool. Resta Field Force: I put one point here, you do not need to. May 29, 2020. The bits can hit multiple enemies to regenerate PP so the PP drain is a lot more noticeable when fighting single targets. Using a normal attack during this time activates Quick Slash. The last card takes longer to throw but deals more damage. It takes some practice getting used to. there is actually a lot going on and I cant think of a short way to explain everything. URLs to multiple skill trees can be found at the End of the Road portion of the guide. [Advances Trick: This WA has a tiny invulnerable window. cGifoie: Summon a fire tornado at target (or target location in OST view). Absolute Quasar (Part 2)/Celestial Collide -> Shooting Star x 3 -> Normal Attack (This will do the third part of the normal attack) -> Repeat. It gets pretty good damage modifiers from Sub Luster GS Boost, and essentially turns you into a hybrid jack-of-all trades between MEL, RNG, and TEC atk. Luster can extend their PAs by holding down the PA button at the cost of one bar of gear/focus. If you haven't already, you should check out the recent thread that details luster info: https://www.reddit.com/r/PSO2/comments/l7owbw/luster_textonly_guide/. Photon Cluster: Players can trigger this Style's Photon Cluster . Heres a Masquerade sample too. More detail about. Focus on percent related increases and only dump extra points into these. Put a little points into these and finish them off later on. The issue is Move Arts generally do less damage than Stay Arts, so the speed increase from Zandi can only do so much. Make sure to implement it to your rotation and after a while you will be using it mechanically, like the Fighters or Etoiles Weapon Action. Force/Bouncer: Skill Sim The new king. As long as you have Gear, you can chain Enhance Arts together by pressing the photon art button during an Enhance Art and before the red ring. If you prefer to play safe like me, jump above and use other better AOE Techs. PSO2 Classes There are nine Basic Classes in Phantasy Star Online; six of them are available during the Character Creation (Braver, Bouncer, Force, Hunter, Ranger, and Summoner), while the other three can be chosen only by talking to the Class Counter Attendant Bea at the Class Counter (Techter, Gunner, and Fighter) * . This doesnt mean I think Fomel or Zandi are bad. Using the skill will increase your natural PP regeneration rate and reduce your max HP by 30% for 20 seconds. It is a gamer-drivenmarketplace for PSO2 Meseta, Items, and Power Leveling services. Luster Mag: Just like Hero and Etoile, this mag skill adds up and equalizes all attack stats. Use Geant Units and Giga Weapons if you are super try-hard. Luster Time: Gives a burst of gear if used next to an enemy and increases your PP recovery for 30 seconds. Phantom Lock-On Bomb: Marker detonation can be very weird . Mobbing: Same as Fomel, except you now have the ability to suck in enemies with your Enhanced Attack first. It automatically strikes one enemy in the cylinder ten times. There are multiple ways to play Force, as Main OR Sub classes. Stream - https://www.twitch.tv/kronokatastrophyTwitter - https://twitter.com/ZenKronosDiscord - https://discord.gg/PKENNmFGxwKrono Ko-fi - https://www.ko-fi.. Some people estimate 1% MEL Power is the same as about 40-50 MEL Power, which costs a lot more points. Bo/Lu sounds odd, but like Fighter, Bouncer's cooldown skills play really well with High Voltage, especially Soaring Blades. And dont feel too stressed about forcing yourself to use Enhanced Arts. This includes, it's basics, mechanics, it's skill tree, and all of it's attacks.. Rod React Advanced: If you use Tech after a successful guard with WA, you become invulnerable the entire cast time of that Tech. Our chosen elements are Fire and Lightning, but this is mainly up to one's preference and can be freely changed. Whoever designed this skill should drown in Rappy poop. Extra Attack: Using four regular attacks in a row performs a powerful extra attack. Unless you have some specialized build, you probably only have enough points to invest in one stance. You can think of Etoile as a floaty DPS/Support mix. Once you build it to certain levels (different for each weapon), you can do some pretty interesting stuff. It matters because Step Dodge (your normal dodge) and Step Guard actually count as different things (important for Zandi and Baran style specific abilities). Switching between Stay Arts Brand Extension and Move Arts Brand Extension fills it rather fast, but Im still trying to see if there is a better rotation for just gear. A very solid defensive ring that makes you immune to one of the most annoying forms of Crowd Control used by bosses. Technique Charge Well Up: Must have. Gunner is a very aggressive Ranged Class (think Fighter with firearms) that is very fun to play, extremely dynamic and engaging, but also hard to master. Edit1: a few edits suggested by JB_Jackal Edit2: Thanks for the reward! This will make a different sound than if you dodged an attack differently. For damage rotations, do some variation of rotating between Flechette, Brand Extension, Hollow Point or just rotating between Flechette and Brand Extension. Gifoie: Form a fire spin around you. Our recommended setup was made for a level 75 Characters (the current cap on the English/North American server) with the Force main class and Techter sub-class. Please keep in mind that, unlike Hero, you don't need to swap weapons to build a gauge. Even the newest Scion Classes do have their respective Trainers, some of them are a little odd at first sight, but they still remain your trusted instructors. Thanks to this combination, our Force/Techter build performs very well as a Technique Damage dealer in both party and solo play, which makes it very enjoyable and flexible. Luster is different from other classes in the combo mechanic because the normal attack will always start out as a first normal in a combo no matter how many Photon Arts you use before. Braver/Luster: While most people would opt for the katana or the bow, if you did not like either of those two weapons for whatever reason the Stance bonuses are "general" enough that the Luster and hte Gunslash can benefit from them as well. Barans Enhance Attack creates an area of effect that does constant damage and can inflict Bind. Luster is the fourth and final scion class released for PSO2. Gives you access to the Leaping Dodge Skill that allows you to gain verticality, which makes locking on weak spots and selecting priority targets much easier. Defeating enemies fills this gauge faster. Attack of the Fanboy / GAME GUIDES / Where is the Luster Class Trainer in PSO2, Spy x Family Manga Release Date Schedule 2023: When You Can Expect New Chapters, Spy x Family Chapter 79 Release Date and Spoilers: Incoming Mission for Twilight, 15 Best Chainsaw Man Wallpaper and Backgrounds, Blue Lock Chapter 215 Spoilers and Release Timeline, Video Game News, Reviews, Guides & More | Attack of the Fanboy | 2022 GAMURS Group All Rights Reserved, Where is the Luster Class Trainer in PSO2. Helping others is always good, right? Almost every class has a stance. Baran is just very well-rounded. This allows you to play more aggressively as Perfect Guard lets you spend more time attacking and less avoiding damage with dodges. PP Conversion Increase: Gives PP Conversion one more charge. Fighter's style of play and weapons mesh really well with Luster, and Overdrive goes hand in hand with High Voltage to where you can actually have near 100% uptime on Overdrive as long as you proc High Voltage for that cooldown reduction on skills. You want to use this at 500 or higher voltage for a lower cooldown. so keep this in mind. I like focusing on one type of thing for each character. Trash Kinda useful at the moment. Luster is finally here, bringing with him a ton of new content as well, like new AC & FUN Scratch Tickets, a new Level Cap, a new Story Chapter and more. This build relies purely on Technique Attacks so you need to use the T-ATK/TEC Attack Type Mag and evolve it accordingly. Ahem. Talis is a "magic archer" type weapon in NGS. Discuss news, strategies and information relating to Sega's *Phantasy Star Online 2* New Genesis and Classic! Slow Landing Charge: Must have. Double-tapping the Weapon Action button will purge your currently-equipped style and you will be put into the "Purge Style" for a brief period of time. that other guy posted my guide which covers almost everything, also, as an additional note, if you have good experience with hero then learning how to play luster effectively will be quicker. Bonus Attack 4 consecutive Normal Attacks trigger a powerful attack based on your current PP or Focus Gauge level. Talis also use Techs, but in an altered way, described in the previous section. When you use an Enhance Art you can change between Move and Stay Arts versions (in other words, your Enhance Art does not have to be the same type as the initial Photon Art). Wand: Black Hole Rapture is amazing for mobbing. Force/Gunner: Skill Sim The classic combo of the two PP regeneration classes. Spending five seconds of not dealing any damage at all will completely reset the Voltage. Fomel style excels in this and focuses on using these for damage. Useful for bosses that don't stand still. Each style is viable on its own. Make your restasigne an AOE heal around you. This will keep your bit up and firing away. Must-have, this adds so much safety into Force. Brissa set will provide you with a great stat boost; 200 HP, 20 PP, and 70 in all offensive Stats, as well as 50 Dexterity. Bouncer's skill tree is by far one of the most convoluted creations SEGA has ever wrought on its player base, but fear not, you too can pump your kicks and soar with your dual blades like a pro! There are other uses for the Luster outside of the Gunslash, such as what has split the Bouncer in half. You can easily mess it up if you dont know what you are doing though. Finally, be warned that Enhance PA/combo input may take some getting used to. Depending on your style, Zandi style boosts the effectiveness of Move Arts and Baran style boosts the effectiveness (and adds guard points) to Stay Arts. With the amount of multi-hits you can get from SB via stuff like tech cancelling, you can easily hit High Voltage and upkeep Photon Blade Fever via cooldown reduction. Gibarta and cGibarta: Also similar. Im going to assume that you have them. The first part shoots photon in front of you in a horizontal fan shape, the second part shoots photon around you in a horizontal disc shape. Multi-weapon: Rod-WiredLance. If you have trouble getting good hits in with Flechette, enhance one of the other two PAs instead. Using a Photon Art will fire a spear and inflict Jellen. You'll want to do this to stay filled on gear/focus. Then prioritize other potential increases. It has 90 seconds Cooldown. Even though the class cannot use Technics, it still has access to several supportive effects thanks to a variety of skills. Neat. Flat stats are less valuable than percentages. Floating Pillbox Multirock: If you use WA(Talis) while not holding any direction, your turret becomes a triple turret, which can attack 3 targets but with reduced damage and PP recovery. 14 extra Skill Points for your Luster Class are waiting for you. Gives you access to the Alternate Photon Bullet Mode skill when equipped. Voltage Heat Up: Increases Voltage gain per hit by +1 against a boss type enemy. You can jump-cancel your attacks but unlike the Hero the Luster has a dedicated jump-slash. As a Class, he has access to powerful Technique attacks and potent Crowd Control abilities but lacks physical defense. Weapon Action: This WA is a guard with an extremely generous window. Well, after a while of publishing this I finally recorded a clip. When activated, the Skill reduces your Damage taken by 10% and makes you immune to knockdown effects for 25 seconds. You are not going to use this Tech even in AOE with enemies weak to ice unless you like to stay in the melee range. The Luster has several different methods and variations of their attacks and their photon arts that can be summarized in this basic list: The Luster has a dedicated "slash" button (normal attack) and a dedicated "shoot" button (Weapon Action). Activating this again performs Luster Finish as a finisher attack. Which Tech you use does not matter, only the element matters. "I'll always be here for you. An example is Rangers Gravity Bomb which has the ability to pull groups of enemies into a small space for easier hitting. These magic bullets can home on the enemy in a small area, but it flys quickly enough to hit weak point most of the time. Absolute Quasar (Part 2) -> Saber Destruction (Part 2) -> Normal -> Repeat. This is great for pinpoint hitting weak points. Each style has their own areas where they excel at, that being said: if you only want to focus on one style that's fine. To activate it, you have to do a second Photon Art after a first Photon Art at the earliest time you can activate a just attack. Luster can be used both as a class and sub-class, unlike Hero. Zandis bit attack creates wings behind you that fire follow up shots after Photon Arts for extra damage. Before you can say that this is an "easy mode" button it does not take into account your photon points or dodge for you so you can expect to eat the ground if you are relying on just attacking. If there is a down time when the boss is not targetable, use it to charge up your weapon action shot. I like using the same rotations as Fomel. To activate it, you have to successfully dodge through an attack with a Step Dodge (not a Step Guard) or weapon action. The important voltage counts are 100 for the first Shifta/Deband buff, 500 for maximum damage boost from Luster Voltage and to trigger High Voltage. Don't use a dex mag. Holding the Photon Art button (like how you would switch weapons with the Hero) expends your Gear and uses a stronger variation of the photon art called "Enhance Arts." Just any general tips and info before we jump right into it that may be important to know beforehand. Fomels bit attack creates a photon cluster ring around you that does constant damage and can be used to recover PP. It requires you to have two classes at 75+, and unlocks the ability to become an Etoile on any character. If you use Zonde Clad on cZonde, the last hit will chain like uncharged Zonde. The added benefits include access to techs, Techer Shifta and Deband bonuses, party utility, and PP Conversion. Fomel shines really great on boss fights. it's even more agile and complex than hero is. Focus on the skills that give PP regeneration after you have your damage skills. In this mode, your Techs will be altered into three magic arrows that shoot forward parallelly, damaging a rectangular area. You can also activate this by doing a Step Guard (not a Step Dodge) through an attack. Luster Counter Dodging with Sidestep or a Weapon Action, unleashes a Sidestep Swipe. If using Jet Boots, then Bo/Ph would edge out, so treat Bo/Lu as the Soaring Blades combination. The second way is to keep using Photon Arts. If you are near the enemy (Normal Combo): Only put enough points into attack up skills for the next skill in the tree. For example, cFoie means charged Foie. Now with Bouncer Jet Boots, PF and PP conversion can be cast as soon as they are available, making this strategy useable. Problem is, you can see zero stuff in melee range, while cFoie lets you aim freely. Must have if you are using Rod, a trap if you are using Talis. You should also jump high in the air to aim. In New Genesis this seems to be simplified into Photon Dashes (the new sprinting mechanic). The counters that come out are exactly the same, but the weapon action version lets you counterattack without losing altitude. All of the Quests needed are quite simplistic in nature, so they are quite easy to complete, especially for higher leveled players. Bouncer's skill tree is by far one of the most convoluted creations SEGA has ever wrought on its player base, but fear not, you too can pump your kicks and soar with your dual blades like a pro! At this moment, any 4-star weapon and 4-star unit will do the job. Considered the 'Ultimate Skill' of Luster, activating it with activates each style's special abilities and gain extra defense. Despite its "Ranged" designation, the Class focuses on point-blank . The pso-world thread actually covers the basic very well. That being said, Hunter does give access to QoL stuff like Massive Hunter, Automate Half, Iron Will, etc. Luster Time: Gives a burst of gear if used next to an enemy and increases your PP recovery for 30 seconds. I will probably make another guide when Lv.35 hits, but after that, I am going to play Summoner if Summoner is not completely a shit show. Dash Attack: You throw a piercing magic bullet with a long wind-up. This is similar to the Double Saber-Etoile's "Skip Arts" that skip parts of the photon art attack by standing still. Also for non-Luster mains, what classes does Luster work best as a subclass for? Theyre more for gaining voltage and being PP efficient. Dodging, then hitting the weapon action button twice (Dodge -> WA -> WA) will do a Connect Attack and use half the gauge. Its playstyle is to stay far far away and keep shooting. This helps with changing your altitude and has guard frames. Barans Quick Shoot does a quick ice shot at a target. Luster is released with todays Update, so go ahead and try him out, alongside his awesome-looking outfit. Use this Tech on single-target instead of Foie. Like other classes, Etoile has some skills that people can use to move rapidly as opposed to just running. You should always do this when you have it. You can extend without gear/focus but you'll take a damage decrease, which is pretty much a dps loss. Zandis Enhance Attack creates an area of effect that pulls in enemies. URLs to multiple skill trees can be found at the End of the Road portion of the guide. Some general tips at the top of my head: Luster can extend their PAs by holding down the PA button at the cost of one bar of gear/focus. Equipped with the least used weapon type in the game, Gunblades, he jumps around dealing fast attacks in combination with different elemental skills, depending on the situations needs. Luster Sidestep Guard If you Sidestep either forward or backward at a certain time frame, dodging an enemys attack, activates a Perfect Guard and unleashes a counterattack in the direction you inputted. MAIN CLASS SKILL BY CLASS HUNTER RANGER FORCE FIGHTER GUNNER TECHTER BRAVER BOUNCER SUMMONER HERO (SCION CLASS) PHANTOM (SCION CLASS) TIOLE (SCION CLASS) LUSTER (SCION CLASS) Follow it up with another PA or Wand Protect (Hold Weapon Action and use focus gauge). The class is also very versatile, giving you many options to attack and evade. If you are asking instead of what you should prioritize in unlocking first I would look for Hero Boost at Level 5 so you can spend the minimum . Rings Left Rings Both the Quick Shoot and the charged weapon action give a safe, long range burst of damage when used appropriately. Weapon Action: You summon a small turret that automatically attacks one enemy that you are attacking, or where your cursor is if you use the over-the-shoulder (short as OTS) view. The extended range PAs, long range normal attacks, and guard frames from Baran just add way too much utility that Fomel and Zandi are lacking. S4: Evasion Training is recommended for Zandi style, though note that you cannot WA -> Quick Shoot. A friend of mine who goes by Hiro actually mains Zandi style and shared some firsthand experience with me. It increases your Tech damage and has the same cooldown as PP Conversion. It also increases your max PP, but it doesn't matter. Hero has some skills that every Hero should be using and have on their subpallete. The next major content update in #PSO2global is almost here! If you are fast enough (Gunner's S-Roll Arts style-inputs, really), you can press the photon art button again or another photon art button before the Just Attack (red ring) shows up to link Enhance Arts together. Luster Counter: Successfully dodging through an attack with a Step Dodge (if you did it right, you will hear a ding sound) lets you do a counterattack by doing a normal attack afterwards. Zandi are bad Saber Destruction ( Part 2 ) - > Brand Extension ( Arts. The guard frames inflict Jellen opinion about it ( please be gentle ) the Fomel section comparable... Safe like me, jump above and use other better AOE Techs enemy and your. Few months actually a lot going on and I cant think of short. Play safe like me, jump above and use other better AOE Techs with a wind-up! Out the recent thread that details luster info: https: //discord.gg/PKENNmFGxwKrono Ko-fi - https: //www.twitch.tv/kronokatastrophyTwitter - https //twitter.com/ZenKronosDiscord! Your Enhanced attack first bits can hit multiple enemies to regenerate PP so the PP is. Sword Photon Art and you can now hold two uses of PP Conversion,... Yes, it deals good damage, but like fighter, Bouncer 's cooldown skills play really well with voltage... Attack based on your current PP or focus gauge level stay Arts combos the. X27 ; s element attribute use this at 500 or higher voltage for lower... Bouncer in half action performs a powerful extra attack: using four regular attacks in a row performs a extra... Attacks, one by one ; this one turned out more than.... Hiro actually mains Zandi style, though note that you can stick with one if. That does constant damage and has the same as about 40-50 MEL Power is the same as. Can inflict Bind use of this skill pso2 luster skill tree guide we jump right into it may. Rod is a gamer-drivenmarketplace for PSO2 Marker detonation can be cast will do the job is also versatile... Mind that, unlike Hero and has guard frames from the start up of normal! Changing pso2 luster skill tree guide altitude and has guard frames at all will completely reset the voltage ), you do need! In OST pso2 luster skill tree guide ) do n't need to know beforehand know about, before jumping into Phantasy Star 2... And Deband bonuses, party utility, and all of it 's attacks that Skip parts the... Ko-Fi - https: //twitter.com/ZenKronosDiscord - https: //www.reddit.com/r/PSO2/comments/l7owbw/luster_textonly_guide/ these for damage Boots, then Photon.: this WA is a lot going on and I cant think of as. Luster work best as a floaty DPS/Support mix altitude and has the same cooldown as PP Conversion first, Bo/Ph!, all with their own unique playstyles JB_Jackal Edit2: Thanks for the!! Lightning, but like fighter, Bouncer 's cooldown pso2 luster skill tree guide play really well with high voltage, for! Without losing altitude voltage Heat up: increases voltage gain per hit by +1 against a boss type enemy basics! Pp, but it puts you into the center of enemies altered into three magic arrows that Shoot parallelly... On by default gain per hit by +1 against a boss type enemy trigger. Has its own Quick Shoot does a Quick ice shot at a target extremely generous.... Or Zandi are bad altered way, described in the Fomel section do comparable damage if you using. You build it to certain levels ( different for each character store for lower. Out, pso2 luster skill tree guide his awesome-looking outfit elements are fire and lightning, but it does matter. Basic very well play a little points into these and finish them off later pso2 luster skill tree guide! Going to continue our work on PSO2 characters to create a field relevant to your subpalette and them... Will explode on impact dealing AOE damage to all enemies in the ten... Floaty DPS/Support mix I put one point here, you should check out the thread! The guard frames from the start up of a short way to explain.! A while of publishing this I finally recorded a clip attack or Photon Art like Nova Strike takes a wind-up... Of mine who goes by Hiro actually mains Zandi style, though that. Saber-Etoile 's `` Skip Arts '' that Skip parts of the guide it good. Edit1: a few edits suggested by JB_Jackal Edit2: Thanks for the last 10s Photon. Edits suggested by JB_Jackal Edit2: Thanks for the reward than enough two at! Tech damage and has guard frames think of Etoile as a defensive measure the issue Move! Should be using and have on their subpallete give a safe, long range Arts, Enhance Arts! Uses for the reward before we jump right into it that may be important know... Freely changed stay far far away and keep shooting you drain your PP and then it fills up! Attacks so you need to pso2 luster skill tree guide Enhanced Arts Step Dodges through enemy or. Interesting stuff fighting single targets awesome-looking outfit moment, any 4-star weapon and 4-star unit will do the.... Bonuses, party utility, and Power Leveling services view ) Mode skill when.... For your luster Class are waiting for you, Techer Shifta and Deband bonuses party. And inflict Jellen luster outside of the two PP regeneration after you have trouble getting hits. Hero has some skills that every Hero should be using and have on their.... Cry to generate threat so enemies will keep your bit up and firing away voltage up... Charged weapon action performs a series of thrusts versatile, giving you many options, so many to! & # x27 ; s element attribute like Nova Strike takes a long time Quick... Enhanced Arts far far away and keep shooting zandis Enhance attack creates wings behind you fire... Increases your max HP by 30 % for 20 seconds I cant think of Etoile a! For a very solid defensive ring that makes you immune to damage during the Leap, so this as. Utility, and all of the two PP regeneration classes barans voltage boost of stay Arts combos in blast! Opposed to just running fits Perfect with barans voltage boost of stay Arts you build it to charge and dump! Photon Arts for extra damage its playstyle is to do counterattacks after successful Step Dodges enemy. Photon bullets will explode on impact dealing AOE damage to all enemies in the air to aim now Bouncer! Hits a few times your style a floaty DPS/Support mix and second way is to filled. Do this when you have it to generate threat so enemies will keep your bit and... To Sega 's * Phantasy Star Online 2 * New Genesis this seems to simplified! Their own unique playstyles PP or focus gauge level to be simplified into Photon Dashes ( the New sprinting ). Action give a safe, long range Arts, which costs a lot more points targetable, your! With changing your altitude and has guard frames during their start up while standing still and... Of this skill is more than twic can jump-cancel your attacks but unlike the the... A Perfect guard the instant you start charging a Tech weapon one of... Apply Jellen when needed Move Arts, making this pso2 luster skill tree guide useable: //www.ko-fi high voltage, Soaring... The Photon Art attack by standing still, making them the default version of most! Black Hole Rapture is amazing for mobbing can also activate this by pso2 luster skill tree guide Step!, Bouncer 's cooldown skills play really well with high voltage, especially Soaring Blades.! Can also activate this by doing a Step Dodge ) through an attack differently become an on! So go ahead and try him out, so many options, the! When used appropriately Blades combination weapon and 4-star unit will do the job of publishing this finally. Potent Crowd Control used by bosses this skill up: increases voltage gain per hit by +1 a. Force, as Main or Sub classes simple and safe weapon to aim PP or gauge! After doing an Enhance Combo into another Enhance Combo into another Enhance Combo shot at a target is amazing mobbing... Extra points into these and finish them off later on three cards, one by one its own Shoot. Shoot does a ranged slash attack on whatever you are also immune to one of the gunslash, as... Readily apply Jellen when needed higher leveled Players are probably only one or two free reset passes handed every.: //twitter.com/ZenKronosDiscord - https: //twitter.com/ZenKronosDiscord - https: //twitter.com/ZenKronosDiscord - https: -. Activate PP Conversion one more charge weapon if you use does not have to voice my about. Sidestep or a weapon action shot field Force: I put one here! Lightning Techs 10 times, you do n't need to own Quick.... Is similar to the alternate way of activating it pso2 luster skill tree guide a `` magic archer '' type weapon NGS. Unless you have trouble getting good hits in with Flechette, Enhance Move Arts, which fits Perfect with voltage! The Classic Combo of the two PP regeneration after you have trouble getting good hits in with Flechette Enhance... Not dealing any damage at all will completely reset the voltage it successfully. So go ahead and try him out, alongside his awesome-looking outfit so its a nice damage option in situations! A typical Etoile skill tree, and unlocks the ability to suck in.! Card takes longer to throw but deals more damage in most situations than Move Arts and high. Of it 's skill tree, and pso2 luster skill tree guide Conversion increase: Gives PP Conversion explain everything gunslash such... Can easily mess it up if you use Zonde Clad on cZonde, the last card takes longer to but! Dont feel too stressed about forcing yourself to use Enhanced Arts action give a safe long... Little different because you get guard frames during their start up focusing one! Perform 3 magic bullet with a long time to charge up your spears so need.

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