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how to cluster ark servers nitrado

Important Note:If you havenoTributeDownloads=true on your command line or in your settings INI, people will not be able to transfer anything. It does not matter if this ID is globally unique. Copyright 2022 Studio Wildcard. Server 1 game files are the original game directories and server 2 are the files symbollicaly linked to server 1. GoodSync was the 4th program we tried and the first one to work 100% reliably. For this to work, you need to specify separate save directories for each server on the command line. We will use that server IP address to connect to your server. Use the dropdown to change between allowing players on Steam only, on Epic Games Launcher & Steam, on only Epic Games Launcher, or on Steam & Google Stadia. The Scorched Earth FAQ does a good job of getting you started on running a server cluster, but I find that it leaves some unanswered questions. There are two platforms nitrado and gportal to host an ark server on and today we wil. HOW TO GET NINTENDO SWITCH ARK SERVERS Head to the ARK order page and under " Platform ", select " Nintendo Switch ". Here are example command lines for starting two servers sharing the same cluster ID. So, Nitrado SAYS you can't. but if you do the cluster setting (genearate a cluster ID on your main server, copy that ID, then paste it into the same box on the other servers you're running) and have all servers password protected, you should still be able to tranfer servers without having to upload anything. [2017.06.08-19.34.34:228][ 0]LogMemory: Process Virtual Memory: 56.02 MB used, 56.16 MB peak [2017.06.08-19.34.34:447][ 0]PID: 6864 On Windows, we will make what iscalled an NTFS directory junction(aspecialized type of symbolic link). Server page of the ARK: Survival Evolved (Switch) server TAKAD0W CLUSTER Extinction/X25/INSTA/DROP/EVENT/AND MORE General rule of thumb is each map = one server. (My clientsession runs from a 3rd complete instance from a different drive.). Hopefully, a supported way to do this will arrive eventually, but for now this seems to be working. Nitrado is a company owned by marbis GmbH. KERNEL32.DLL!UnknownFunction (0x00007ff8e0428364) + 0 bytes [UnknownFile:0] ShooterGameServer.exe!FEngineLoop::Init() (0x00007ff7f841ce69) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2093] Lastly, copy the Cluster Id that was generated and save it for the next steps. Thank you for posting this. Be sure the server name is typed correctly. Generally, game hosting companies count each instance of the ark server software running as its own 'server'. There is no need to further restrict the search if we know the direct name of the server. So, thank you. [2017.06.08-19.32.36:305][ 0]LogMemory: Virtual Memory: 308.91 MB used, 134217728.00 MB total I have an issue and wanted to see if you know how to fix it. After the cluster we played on for so long shut down at the end of last year, my husband and I decided to take the dinos we spent so much time mutating and raising to our own server to finish off the entire story together. But everything is still working for our cluster. unsere Guides-Sektion und den Nitrado Community Discord. Did you install the non server version first on the server? *Solved* So, Nitrado SAYS you can't but if you do the cluster setting (generate a cluster ID on your main server, copy that ID, then paste it into the same box on the other servers you're running) and have all servers password protected, you should still be able to tranfer servers without having to upload anything. Be sure that each server has the same Cluster ID. -NoTransferFromFiltering [2017.06.08-19.33.19:000][ 0]Commandline: ScorchedEarth_P?listen?Port=7778?QueryPort=27016?MaxPlayers=4?AllowCrateSpawnsOnTopOfStructures=True?SessionName=AcidDesert -ClusterDirOverride="S:\ASM\clusters" -ForceAllowCaveFlyers -NoTransferFromFiltering -clusterid=Acid -NoBattlEye -useallavailablecores -usecache -nosteamclient -game -server -log hola tengo un problema, ya hice todos los pasos tal como dijiste que todo sali bien solo por un detalle, puedo transferir objetos de un servidor a otro pero el perosonaje no puedo pasarlo a menos que me haga uno nuevo, yo agradecer cualquier aporte por adelantado, hello I have a problem, I already did all the steps just as you said everything went well just for one detail, I can transfer objects from one server to another but the perosonaje I can not pass it unless he makes me a new one, I appreciate any input in advance. Nitrado is currently the leading game server hosting company that supports ARK servers on Xbox One and PS4. We used method two, and the symlinks worked fine even through ASM. [Modded] - 12 Map Cluster - [No Wipe] - Boosted Rates - Chilled Server 10 1000 YEARS WIDE || PVP CLUSTER ||FRESH WIPE 0 Ragnarok and Valguero JUST added TODAY! You will need to delete them first (and optionally move their content to the shared location). About us Data Centers Nitrado for Business Partner Program Affiliate program Jobs With the Cross Ark Travel (AKA Ark Clustering) you can transfer characters, dinosaurs, and items between different servers in a cluster. #8 ashy Oct 29, 2018 @ 5:40am No I agree adding new maps can be bad. (Update: If you are running on adedicated host, make sure your cluster id is unique and secret, because there is a possibility the host is using a shared cluster save location.). Navigate to the web interface of your server's With each server Go to Settings>General Choose the Map you want to use on this server Save Changes Then with each server Go to Settings>Cross ARK Enable Cross ARK on all servers Generate Cluster ID on the main server Add The same Cluster ID to your other servers No, each map has just one clusterId (which is in fact just a directory to save binary files to). This has all been set up on a dedicated game server; I have access to the box, config files, etc. You can view "Multiplayer servers for ARK:SE in-game by clicking "Join Ark". Sounds like the old problem where you can't transfer to maps that are hosted on your LAN. Learn How To Set Up A Server Cluster With Your Nitrado Servers in Ark Survival Evolved in this PS4 server tutorial. It might be worthwhile trying to get each server working independently first just to make sure each config is set up correctly (separate ports, etc.). Mrz 2020. bereits seit einiger Zeit haben wir neue Mglichkeiten geschaffen und gepflegt, um Gameserver Admins bei Fragen und Problemen so schnell wie mglich zu helfen, z.B. [2017.06.08-19.34.34:228][ 0]LogMemory: Virtual Memory: 308.93 MB used, 134217728.00 MB total So, Instance E could share the clusterID for Instance A and B, and the clusterID for instance C and D together?? [2017.06.08-19.33.19:001][ 0]Number of cores 6. or the gameusersettings.ini ? Please remember to check the Official Wiki. For example: NOTE: If you don't know what symbolic links are, I cover that below. No extra software needed. The cluster Id must be the same Id from your main server in the ARK cluster. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. ============================================================================= I mean at This Screenshotit look like I can open more than 1 game on the server. This page has been accessed 25,580 times. Want to have your own Ark server to play w/ friends?https://nitra.do/OrbanjoGamingVideo Description:This video shows you how to get your own Ark server u. ShooterGameServer.exe!UShooterGameInstance::StartGameInstance() (0x00007ff7f86e926a) + 0 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:256] Small update, we ended up purchasing the pro upgrade to Goodsync because it allows "multiple sync jobs to run simultaneously". Not sure if you ever got a response but my cluster folder was in the root folder just before steamCMD. We have a group of players who access our existing password protected server via Xbox and/or PC. Scan this QR code to download the app now. By [2017.06.08-19.33.19:000][ 0]Full Startup: 44.10 seconds (BP compile: 0.00 seconds) Please take into consideration that these conditions have to be met: Note:When naming the server, it is preferable to put the differentiator at the beginning of the name, because if the name is too long and the differentiator is at the end, the game only takes a certain number of characters, and may identify it as if both servers have the same name. In this video I'll be showing you how to create a set of cluster. -clusterid=yourclusterid I am a bot, and this action was performed automatically. OK Cancel. NOTE:This guide applies to people running their own servers, and is not intended for people that have their servers hosted by a third party. I have 2 cluster and want to add a 3th map and that map will be official legacy servers but dont know how to do it. Alternate Cluster Setup Method: Independent Settings Via Symlink. ShooterGameServer.exe!UWorld::LoadFromFile() (0x00007ff7f95fd533) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\world.cpp:6207] --------------------------------------------------------------------------------------------------------------------------------------- However, I have not tested whether other people can upload dinos. ?PreventDownloadSurvivors=True Is there a way to connect maps throughout physical servers by using clustering? You will then be loaded into the selected server and will be prompted for a place to spawn. since Nitrado scammed me and my buddies were looking for the best way to create an ark server. How To Create ARK: Survival Evolved Clusters (PC) NeddyTheNoodle 96.2K subscribers Subscribe 51K views 2 years ago Hey everyone! I had the same theory originally, but I tested it and found it to not be true. I only tested it myself. we are currently trying to cluster two servers that are on different computers. This topic is now archived and is closed to further replies. there are not currently options for uploads, but it is my understanding you can add them manually still, even using ASM. In this video I'll be showing you how to create a set of cluster servers that you can travel between. is supposed to lock your cluster down so only transfers inside your cluster are allowed, and outside people cannot transfer characters from other servers or single player games regardless of the other prevent****download and upload settings. This thread https://steamcommunity.com/app/346110/discussions/0/615086038676188026/ has a couple of suggestions that seem to work for some people - but not others. PreventUploadItems=False I joined a server a few months ago with the intention of playing through each map in order, but we want to have a few of the "non-canon" maps up along side the servers as a sort of base of operations to prevent losing dinos and structures when switching maps. Should be something there about it since WC hosts with Nitrado. This means: if you want to use two maps you will need to have two servers. Also, data uploaded from your server will not be available for use on other servers outside the cluster. I am running Server 2016 and the normal installer stops and says I need the server version without installing. I hope I have helped. I've created 2 save files within the game folders (2 servers) - I believe the save locations is my issue. Server page of the ARK: Survival Evolved (Switch) server Olympus-Boosted-x15-Cluster-discord.gg/bBZHCxwm . it's important to ensure they are fully configured. This page was last edited on 23 April 2020, at 11:48. Watakaze, November 24, 2016 in Server Administration, Im about to rent server from Nitrado to play with my friend (which I think it's official server rent due shortcut ingame), I choose 10slot/30days which is 13.00US$. symlinks) are an operating system feature that allows you to create a file system entry (a directory in our case)that redirects to another file system entry. Game Server . Copyright 2022 Studio Wildcard. Only 1 xbox needed person (to you know, play the game lol) And yes. [2017.06.08-19.35.28:258][ 0]Number of cores 6, ============================================================================= New comments cannot be posted and votes cannot be cast. I am running with a similar setup, the only difference is that the clusters folder is outside the server folders. That way both instances use the same game files but separate save directories. Probably better having them ran from different users/directories though, or may cause some conflict. A friend and I both host servers from our homes, we both have separate P.C.s running the servers different from the ones we play on. Welcome to the Ark: Survival Evolved Subreddit. . I've used symbolic links to allow arkmanager to continue to launch separate instances from separate directories, but effectively work from the same game files. By Categories: Web Interface Issue webinterface (please correct me if i'm wrong here). This page was last edited on 17 August 2021, at 04:25. Powered by Invision Community. Learn How To Set Up A Server Cluster With Your Nitrado Servers in Ark Survival Evolved in this PS4 server tutorial. Specifying -clusterid is actually what prevents transfers to/from servers outside the cluster, in addition to telling the server where to find the cluster saves. They do not automatically transfer with your survivor. This would need some own scripting, I believe. Hey everyone! Method 1: Shared Settings This is an officially supported method. Server page of the ARK: Survival Evolved (Switch) server NoobsParadise 15xH/20xTame Cluster . Okay Cancel. Maybe I'm not understanding - where should the save folders be created? Why not just offload the heft of those CPU cycles from the PC to your networking equipment by doing the tunneling with a VPN? The current list of servers were chosen randomly or are part of official servers. ShooterGameServer.exe!UEngine::Browse() (0x00007ff7f95cd4dd) + 41 bytes [c:\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:8557] The only way to cluster multiple servers together is by purchasing the servers through Nitrado. VERSION: 256.32 It has a unique system, which administers game servers and hosted applications dynamically and automatically. You can view "Multiplayer servers for ARK:SE in-game by clicking "Join Ark". Navigate to the web interface of your server's, Choose the Map you want to use on this server, Make sure all "Restrictions" are disabled, Restart your servers for changes to take effect, Open the beacon and select "Travel to another Server". If you want to know How To Set Up A Server Cluster With Your Nitrado Servers then this Ark Survival Evolved PS4 Tutorial will show you how!GET YOUR ARK SERVER SET UP IN MINUTES BY DOWNLOADING A SERVER SETTINGS INI FILEhttp://bit.ly/GameiniCodesGET MORE PLAYERS ON YOUR ARK SERVER AND BUILD YOUR COMMUNITY FASTER!http://bit.ly/ARKPS4ServersGRIND LESS AND HAVE MORE FUN ON MY RENTED ARK SERVER CLUSTER - REGISTER USING THE LINK BELOW http://bit.ly/CartereClusterHOST YOUR OWN ARK SERVER (USE CODE: JAYCARTERE FOR 10% OFF)http://bit.ly/CartereNitrado Grow Your Fanbase And Business With These Tools!DISCOVER: The 5 Step System I Used To Gain Over 45,698 Subscribers And Make A Full-Time Income With My YouTube Channel: http://bit.ly/FreeCourseYTGrow your gaming channel ASAP and go full-time on YouTube by using the YouTube For Noobs system:http://bit.ly/YouTubeForNoobsGet THE BEST tool I've used to grow my YouTube channel:http://bit.ly/CartereTubebuddyUse the same tools I use for my business: http://bit.ly/CartereBizToolsGet the same streaming software I use for ALL my streams: http://bit.ly/XsplitJay1NO MORE Copyright STRIKES: Download royalty free music for your YouTube videos here: http://bit.ly/YTLoopsJCUpload your single to Spotify \u0026 make money from your music with 7% off your first year's DistroKid subscription here: https://bit.ly/DistroKidJayCONNECT WITH ME!Join our community of mature PS4 gamers and play games with me on Patreon TODAY:http://bit.ly/CarterePatreonFollow me on Twitter where I drop knowledge BOMBS:http://bit.ly/CartereTwitterFollow me on Instagram for an insight into my daily business life:http://bit.ly/CartereInstaListen to The Jay Cartere Show Podcast and get an insight into how I think:http://bit.ly/TJCSPodcastSite How To Set Up A Server Cluster With Your Nitrado Servers - ARK PS4 Server TutorialDiscover all my (FIRE) music and the story behind my music here:http://bit.ly/JayCartereMusicCreditsThank you to my Patrons :Jessy AWinterDaniel RJazzyCakeMichael S Christopher TWilliam Stone Walls TZTGODZAysh BanayshTom CEvan MGlasgow GamingLumiere97Scott HDaniel PEmvy362Adam SlyJacob CSean HAlex TProduction Music courtesy of Epidemic Sound: http://www.epidemicsound.com However, your server may not appear. On the left side of your panel, locate the IP address here. ShooterGameServer.exe!UPrimalItem::Serialize() (0x00007ff7f85bcaf1) + 57 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\primalitem.cpp:4670] =====================, Setting breakpad minidump AppID = 346110 Categories: ARK: Survival Evolved Issue arkps Issue arkxb Issue arkse My official quote from GoodSync was close to $1200 for a single 3yr license at a 25% discount. First of all, there are two important command line options you need to use to make use of clusters. I have saved the SaveArks folder to my USB key before trying to create de cluster so all my datas should be fine but I don't know where to start. The server is only a 10 slot server, and everyone in the server is in one tribe, and we want to keep it that way, so is there any way to keep the cluster private, but still have it BE a cluster? If you are running windows server "GoodSync" forces you into buying the business edition. MrWiggles6969 4 yr. ago Thank you good sir! Ithinkyou can use this command to create the links: If someone replies with specific instructions for setting this up on Linux, I will edit the post and add it here. So for hosting companies its the same. [2017.06.08-19.32.36:522][ 0]ARK Version: 258.61 In this guide, you will learn how to configure your Nitrado servers to run on Cross-ARK and to travel between them. It sounds like you may not have uploaded the dinos. I ask because the first option seems to demand a faster cluster synchronization than the second one. Only issue being if one server has a mod and the other doesn't, modded items or tames won't be recognised on the no-mod server. See method 2 above. We suggest using the "ALL" filter at the top for Map and Type, listing by ping. We have done everything in your original post and we haven't had any results. My friend left his server for mine, was able to join and transfer dinos no problem, when he attempted to return to his server he couldn't find it in the list. When selected, the player will then be added to the list accordingly: This page was last edited on 19 August 2021, at 05:46. ShooterGameServer.exe!WorldSerializedObject::SerializeObjectData() (0x00007ff7f8ed95a5) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\worldserializedobject.cpp:604] ARK: Survival Evolved. ?PreventUploadItems=True Step 2 : Set the game servers to have the SAME cluster ID and enable the Override Cluster Directory option Step 3: Download and install GoodSync on both server machines - https://www.goodsync.com/?gclid=EAIaIQobChMI0fnX1M_22AIVAQdpCh3wQQq2EAAYASAAEgIODPD_BwE Step 4: Log into the SAME GoodSync account on both server machines ?PreventDownloadDinos=True If you are looking to setup an ark server than this video should help. All rights reserved. server.nitrado.net: Used to comminucate certain states of data between website components. I have a 2 TB drive (S:\) where I have 2 complete instances of ARK for the servers. just make sure you are editing the files located in the ASM Profiles folder, rather than the direct server ini files. Cookie Notice In case you have not read it, here is the FAQ I am referring to: A cluster is simply a server-side location to store Ark data that is uploaded from an obelisk (characters, items, dinos). ark server coding. I have 6x licenses of Goodsync and from my experience I STRONGLY suggest NOT to purchaseGOODSYNC, there are always problems with the program and their support takes minimum 12h to answer your ticket, not counting Saturday and Sunday they won't respond you at all, 400$ each license for each dedicate ridiculous! ?AltSaveDirectoryName Symbolic links (a.k.a. So an active member in my community and I came up with an unofficial way of accomplishing the same thing. Not even close to economical for our purpose. The only way people have clustered while hosting on windows 10 is through discord bots that literally copy and cut the save files to a new location on your hard drive. Archived post. I am using method 2 of your post, but whenever I go to a beacon to transfer to another server, my other server is never listed, even though both are running at the same time. The info that Nitrado give about setting up a cluster says "For Cross ARK you will need a Nitrado server for each map you want to use. So simple, I was over thinking it. This is a method I came up with on my own that allows you to run clustered servers each with their own settings INI files. . This is an officially supported method. Renting an Xbox ARK server is a bit different. =====================, Setting breakpad minidump AppID = 346110 [2017.06.08-19.32.36:305][ 0]LogMemory: Process Virtual Memory: 55.77 MB used, 55.91 MB peak @LockeCPM4 I see you have to purchase a license for 1200 now to get this to work? So for hosting companies its the same. Make sure the "Unofficial" or "Favorites" filter is set in the bottom left corner. I have a cluster setup as your method 2 using symlink (setup using ASM) with the only difference is the cluster folder is in the saved folder on the main server. The rest of this post is outdated information and is only being kept around for historical reasons. ShooterGameServer.exe!UShooterEngine::Init() (0x00007ff7f86dee07) + 0 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\shooterengine.cpp:298] When creating the cluster I wrote SaveArk so after launching my server everything was gone. This page was last edited on 30 May 2020, at 02:57. ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff7fa34d0ed) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] [2017.06.08-19.32.36:305][ 0]LogMemory: Physical Memory: 8603.03 MB used, 32677.48 MB total However, your server may not appear. Now, both servers can run independently with their own settings INI files, but still share the same cluster data. Not 100% sure here) and it'll cluster the maps together. You can ignore the rest of this post after this point. --------------------------------------------------------------------------------------------------------------------------------------- they always post the files on the official forums and how to use them. ntdll.dll!UnknownFunction (0x00007ff8e05a70d1) + 0 bytes [UnknownFile:0] I can't imagine how it makes a difference who is doing it, unless maybe being outside of the local LAN is having some weird effect on something? We have literally spent hours just transferring characters and dinos back and forth and have not had 1 fail You need to make sure that all servers in the cluster use a different directory, or risk bad things happening to your saves. If one or more servers have a password, they will be shown in a different list, since cross ark list also separates password protected servers from non password protected ones. Copyright 2022 Studio Wildcard. For this to work, you need to specify separate save directories for each server on the command line. The management window will also showall players in special lists (adminlist, whitelist, ban list, etc.). I then updated the settings to read 'FALSE' for the following. [2017.06.08-19.32.36:522][ 0]PID: 8320 Proceed to your Nitrado ARK server panel. Voiceserver Looking for a . You are now able to modify the players, let's get started: NOTE: To find offline and banned players on the list you will need to select the "Online" checkbox, NOTE: To find offline and banned players on the list you will need to select the, https://wiki.nitrado.net/en/index.php?title=Managing_Players_on_your_Nitrado_ARK_Server_(Console)&oldid=11969, Admin Control of ARK: Survival Evolved on Console, Here you will be able to manage your ARK players, From the dropdown list on a connected player, you can administer the player. An application will typicallysee the entry as if it is really there, but when it asks for the content, the OS gives it the content from the target location instead. And this would be required if you were running a server OS. =============================================================================, Server 2: Acid Desert Just found some interesting additional settings for server admins regarding clusters: There is also MaxTributeItems, MaxTributeDinos and MaxTributeCharacters, but they seem to have no effect. PreventUploadSurvivors=False Disable uploading characters tothe cluster fromthis server. From the dropdown list on a connected player, you can administer the player. ShooterGameServer.exe!WinMain() (0x00007ff7f841ed60) + 8 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209] If someone uploads to (or attempts to download from) some other server using the same ID, it will not be the same cluster as your servers, becausethe clusterfiles are stored locally onyour server machine and not shared anywhere else. you will run the following commands on a command line: Note: This will fail if there are already cluster directories in the source locations. How do I make it so that you can transfer items between the clustered servers, but not bring stuff in from other servers? It would start up a scorched server, let you transfer, etc, then shut down your old one, then you could do the same to switch back, but I dont know how well it worked and it was meant to be a bandaid fix for people wanting to move to scorched. Here are example command lines for starting these two servers: Note that the ports are different (cannot run multiple servers on the same ports), but the cluster ID is the same. Proceed through the order process, selecting a payment method and then pressing " Order " to confirm your order for a new Nintendo Switch ARK Server! This is an officially supported method. Thankyou for this guide! This page has been accessed 40,700 times. Trial for server version is 30 days right? Your cluster should be good to go! The servers must have the same cluster-ID, we recommend using The Island or The center to generate the cluster-ID. Could I do it to where the server I play on could ask another server (a SE one) to connect with ours and link (since I'm not tech-savvy enough to fully understand what's at the top there) or is that not how it works, Not how it works. Yes, you can. There are lots of posts about this on the web, but no real answers. By the way. Reddit and its partners use cookies and similar technologies to provide you with a better experience. I think it is common knowledge that the whole transfer happens "through" the clusters folder, so in principle anything that keeps the cluster foldersin sync should work, but the delay in syncing could get you into trouble. This part was covered pretty well on the FAQ, but I will break it down a bit here to explain in more detail. I know it sucks and i'm sure everyone here will agree with you. Here you will learn about managing Players on your Nitrado ARK Server. If you want to deactivate a clustered server, but want to keep your characters, then transfer all characters/dinos/items to your main server. Use the same cluster id on all servers that you want to share the same upload data. PreventDownloadSurvivors=false?PreventDownloadItems=false?PreventDownloadDinos=false?PreventUploadSurvivors=false?PreventUploadItems=false?PreventUploadDinos=false. ShooterGameServer "TheIsland?SessionName=MyServerName1?Port=7777?QueryPort=27015" -NoTransferFromFiltering -clusterid=cluster1 All rights reserved. Check the search filter when searching for the server on the cluster session list. Copyright 2022 Studio Wildcard. The TributeSomethingExpirationSeconds entries set the length of the timer until Items/Dinos/Characters get removed from the cluster data, the example would set everything to 1 Hour. ShooterGameServer.exe!AShooterGameMode::LoadWorld() (0x00007ff7f8702e59) + 625 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\shootergamemode.cpp:1272] ShooterGameServer.exe!UWorld::InitializeActorsForPlay() (0x00007ff7f95f3f91) + 42 bytes [c:\svn_ark\engine\source\runtime\engine\private\world.cpp:3088] Make sure there is a unique name for each server. As of version 247.85, there is now a supported method, covered above. . the question is do I have to rent 2 server(13.00US$+ 13.00US$= 26.00US$). Note that the save directories are different, the ports are different (cannot run multiple servers on the same ports), but the cluster ID is the same. I cant seem to find it and i have tried making one and linking the two and nothing works. Simply map thedrive over thatconnection and you'll have direct access to the original file. From meswrex on Github RE: Scorched Earth using ArkManager. You have to upload them, then download them on the other server. Although, you could rsync those files between two clusters so you may build something like a cluster network. Can you see something wrong in the command line? Instance A and B could share one clusterID and instances C & D could share another all ran off the same server. Enabling the use of a cluster implicitly blocks downloads from from other sources.

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