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lancer melee build

I works hard to keep my's Dota 2 builds and guides updated, and will help you craft the best Phantom Lancer build for the meta. Most mechs, melee or otherwise, will have roughly 5-6 speed to start but firearms will start off with a range of 8 or more. Catch Flame is great for enemies that are physical damage resistant, and is slightly cheaper than Black Flame. Roar medallion gives a boost for the weapon skill: troll's roar, and shard of alexander buffs it's damage. Theway this Build works is that you'll use Bloodhound's Fang from almost the beginning the game, essentially after you defeat Bloodhound Knight Darriwil, which should be first thing. Ash of War: Glintstone Phalanx does incredible damage if you upgrade your melee weapon. Weapon and Magic scaling is an integral part of any build, so make sure to understandUpgradesandStatus Effectsas well asDamage Types(poison builds, bleed builds, fire builds, etc). An advancement of the Mage Build showcasing what to use next and where to go in terms of a caster only type of Build around level 50 or so. I thought that would be pretty fun to try out. A) Invest into the Black Witch B) Invest points into Agility C) Invest into things like the Metalmark and Gorgon D) Invest into a CORE Bonus from SSC that lets you boost with +2 speed. Then use poison moth flight and then charged, uncharged, and feint > backstep attacks to deal regular damage and FGMS > poison moth flight when you poison an enemy. Try not to focus on the Bleed Build Up of this weapon, since enemies will usually die before it triggers 9 out of 10 times, but you might be well off to use Blood Grease during Boss fights or other Greases to further boost your damage, so make sure to do this! Greatblade Phalanx is used to help stagger an enemy when connecting with Carian Grandeur close to the time it lands. This will give you more protection and more Stamina Recovery, which are needed in longer fights. Theway this Build works is that you'll useWave of Gold to take out packs of large enemies and on Bosses that aren't Holy Damage Resistant. This is a Dexterity-based Ash of War, meaning you will want to change your Affinity to Keen on your Star Fist to get the most out of it. if your going to use this build there's no point in expecting you to read this, but just in case. You can unlock this function by defeatingRennala Queen of the Full Moon. Ancient Dragons' Lightning Spear is excellent against large enemies as it tends to hit them with multiple columns further boosting the damage. Carian Slicer is great for fights where you can't stay at range because it's too dangerous or when enemies are very aggressive. Is there no equivalent build of Giant Dad ?A build can be made around Golem Halberd and maximizing it's range and stagger potential.A variation of colossal guardian with more focus on stamina and status effect build up (frost). A melee-mage Build that uses Scholar's Armamentand Glintstone Phalanx to deal Critical Damage to enemies. Triple Rings of Light is used to deal with enemies that dodge when you fling spells, like Black Knife Assassins, Bloodhound Knights, or Godskin Apostles. Whip is great for staggering, distance control, and crowd control. Bestial Vitality is there for a small heal over time to restore health to reactive Ritual Sword Talisman when you reach full HP, increasing your damage by 10% once again. I really like Stone of Gurranq for a ranged, physical attack. You can use Dragonmaw on tough to kill mobile enemies, and Agheel's Flame and Ekzyke's Decay on groups of enemies, or when you need to set Scarlet Rot. When you start journey 2 you should focus on getting the second crusher, 60 Strength, and 42 Endurance, which will allow you to dual-wield. Jumping with L1 is absolutely devastating and one shots most enemies, and staggers those it doesn't allowing you to roll away or Quickstep away easily. This build is focused on doing the maximum damage possible with every bonk while not caring much about taking damage. You can dispatch any in melee if they approach you due to your high Attack Rating, and you can Block with your Shield as necessary. Roar Medallion and Highland Axe both buff your Roar and follow up attack damage. Ezyke's Decay is good against tough enemies that you may need the Scarlet Rot status effect against, but it isn't always needed. Use Carian Piercer against NPC Invaders, and use Glintstone Pebble to tackle flying enemies or enemies you cannot reach with melee attacks. Amelee focused build that usesLighting to strike enemies at range, and to boost damage in melee. How have melee builds held up compared to artillery builds in your game? You need 15 Mind for 84 FP. With the Atlas, I'm not sure if it wants me to focus on stealth or knocking people prone through ramming. So time them close together for best results. Instead, I prefer being tactical, slow. You can use Rain of Arrows on your Shortbow in order to set status effects like Poison or Bleed on tough enemies, and it conserves more arrows than Barrage, but has a pretty high FP cost at 20. Piloting also gives you: higher max evasion (lvl 6 and 10) higher "unsteady" threshold (lvl 4 and 9) longer sprint distance (+20% at lvl 7) You'll use your Sword and Shield setup most of the time, using Golden Parry to Parry enemies from a safe distance, and using your charged R2 to hit enemies repeatedly. The way this Build works is that you'll buff with Bloodflame Blade as necessary in order to add more Bleeding build up to your Star Fist, which you will be dual wielding. This allows you to use Incantations effectively, though not as effectively as a pure Incantation build. You can also add Zamor Ice Stormto this build, for its increased attack power and status buildup after patch 1.07. Diffusal Blade is the most important item for Phantom Lancer. Most of the time bosses will forget you're even there because you are so far away when casting this that the other players or ash will be targeted instantly afterwards.Briars of Sin is your long windup melee ranged AoE which has excellet poise for a very low fp cost but high health cost compared to Briar of Punishment and can be casted 3 times in a row before it interrupts. A Strength focused Build that uses the Greatsword to pound enemies into the dirt using Charge Attacks. the build I'm running now is a flaming dragon dancer build, it has a Nagakiba with sword dance and flame art in the right hand, and in left hand dragon communion seal. 2 points in agility will bump your speed up to 4, which is pretty decent. Blood/Arcane Tank Build I'm having a lot of fun in PVE with. And lastly, the chosen Ash of War, Hoarah Loux's Earthshaker can be used to deal with small, grouped enemies who swarm on you, or trading for some huge poise damage. Use Carian Greatsword when outnumbered or when on horseback in order to dispatch enemies easily. Reddit and its partners use cookies and similar technologies to provide you with a better experience. We use Carian Filigreed Crest and Sword of Milos to help manage FP, so you can use Wave of Gold often and not worry about how much FP it costs. Remember to use the follow up attack when using Troll's Roar to deal even more damage, and to stagger enemies that don't stagger from the roar itself. You could even slot Flock's Canvas Talisman for more damage if you wish. (Patch 1.07 decreases the status buildup on dual wielded weapons.). In boss fights you want to kill as quickly as possible, so even 10% more damage is useful. Protection of the Erdtree can be used before bosses that deal fire, magic, holy or lightning damage that's hard to dodge. Don't forget that you can Block Counter enemies with your Shield by pressing R2 after blocking, and if you stagger an enemy can do a Charged L2 to finish them off quite easily. I'm gonna try to put points in the IPS-N blackbeard due to it's focus on cool grapple stuff which sync with what I want to do. A melee-mage Build that usesTransient Moonlight to stagger enemies and deal critical damage. - One of the primary advantages melee has, especially early on, is that base hull modifiers and early licenses/talents available make melee quite accurate. It also buffs your weapon for more damage and for longer, allowing you to get more out of it even after you've used it. When facing Holy Resistant enemies you'll use Jump Attacks to take them out, since Sword of Milos deals 100% Physical Damage, and Sacred Relic Sword deals about 63% Physical Damage. You'll then cast with the Carian Regal Scepter in your right hand because it has better Sorcery Scaling at higher Intelligence levels. As an alternative for status buildup you can choose to use coating incantations as well as consumables, with that in mind i recommend switching Scarlet Aeonia forBlack flame blade, Bloodflame bladeand Poison armament, and also to make room for Vyke's dragonboltwhich is a great damage booster overall. Use this first when beginning Boss fights when possible. Ranged builds are allowed their basic functionality even with no ranged specific talents. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Loretta's Slash is very situational, and this build is not setup to optimize its damage. Magic Glintblade is there for a longer range option, and Greatblade Phalanx is useful for stagger damage. Wins most fights easily by spamming Lion's Claw. LANCER is the tabletop role playing game of mech combat created by Tom Parkinson-Morgan and Miguel Lopez. For more information, please see our An Arcane build that uses Rogier's Rapier and Sepukku to bleed enemies to death very quickly. When facing tough enemies buff with Barricade Shield to reduce the Stamina consumption of Blocking so that you have more Stamina to use Carian Slicer or Carian Greatsword. Blue Dancer Charm gives you a decent amount of damage with this build as long as you can keep your equip load low. This is possible because they are only considered one Weapon, and buffs both Claws. Need a gap closer or a shield punisher? There are ways to alleviate the issue, depending on what you're willing to spend on the issue. You will have some turns where you do nothing but move closer. Clawmark Seal also allows you to cast Incantations with decent Scaling in a pinch, though you won't lean on them as you'll do way more damage with Jump Attacks and Taker's Flame/Corpse Wax Cutter. For wiping out many enemies, I suggest you stack the talismans on an enemy first to deal more damage when you actually cast the spell. Theway this Build works is that you'll use Golden Vow to buff your defense and damage, and then use your Greatshield to Block enemy attacks, following up with a Block Counter when necessary, staggering enemies and often giving you a free attack if you don't kill them outright. Terra Magica is there to buff your damage in fights where you can setup beforehand, just make sure to remain in its area to gain increased damage. Parry is used when enemies cannot be stunlocked with repeated attacks, or when you cannot swing through attacks easily. This is not an issue with Lancer specifically but is sharpened in relevance due to the fact that attacking in Lancer allows for a mech's full suite of weapons. Fifty percent offing FORMATING ISSUES!!! I'm the groups melee striker and would like to maintain that role with a new build. The Crystal Mage Build is an Intelligence focused Build that uses Crystal and Glintstone Sorceries to dispatch enemies at range. An Arcane/Faith Build that focuses on the use of Dragon Spells, as well as boosting general Incantation and melee damage. Always a good thing. A Strength-based Build that uses Colossus Weapons to devastating effect, by using buffed Charge Attacks. Which is just as it sounds, trying to get close and grapple, being really annoying so enemies can't ignore me as I try to engage particularly deadly targets and delaying them while hopefully inflicting losses as I do. You can even buff both weapons if you have enough time for it. This makes guard breaks happen often, allowing you more opening to attack. You use a high Poise Armor Set like Lionel's Set so that you can successfully pull off your full R2 chain without interruption. This gets even better in Journey 2 if you get a second Bloodhound's Fang! Black Flame allows you to pick off enemies from a distance, Flame off the Fell God does the same thing on a larger scale. By increasing your dexterity to 50 you can at least cast the spells fast enough and havebetter chance to dodge the incoming attackswhile or after casting. Besides this, you'll buff yourself with Golden Vow on your left weapon, and Determination on your right. Basically I get next to the enemy, and ram them. This will likely be before tough enemies, and bosses, for best results. Freezing Mist is used to set Frostbite on tough enemies or Bosses to reduce their damage absorption, allowing you to deal more Magic Damage with your spells. This build allows you to be an Main Melee Mech with range 2 to 3 and a systems based attack on 5 range and a grapple on range 5 From there on you can invest in more of the blackbeard, tortuga and zheng for a rampage Allrounder with an attitude of "f*ck you in particular" It may not be the best build but is fun none the less j_one_k 1 yr. ago There are a couple reasons for that: they are both curved greatswords with native Bleed buildup that scale predominately with Dex. After 1.0 second, Phantom Lancer and any of his nearby illusions reappear at a random position within the targeted location, along with two additional doppelgangers. The way this Build works is that you'll grab the two Greatswords as quick as you can and dual wield them from that point forward, attacking with L1 mostly or jumping and L1. Additionally, you can use the weapon ability of the Watchdog's Staff to range down enemies with 100% Magic Damage. The way this Build works is that you'll use the one-handed R2 and one-handed charged R2 attacks of Ghiza's Wheel to take advantage of Axe Talisman, and to give you hyper armor, but most importantly to hit multiple times as the wheel spins when it lands. This allows you to do awesome crit attacks and gain mana back. Swarm of flies is a great bleed buildup incantation for more big and stationary targets, but can also work effectively if you lure more agile targets to a stationary position, same principle applies for the Poison mist incantation. This allows you to attack rapidly with very high damage, with the occasional Hemorrhage proc, and while the enemy remains Poisoned. You'll use Adula's Moonblade for larger enemies that are hard to hit with Carian Slicer and for AoE groups, and the damage of this Spell and all Cold Sorceries is boosted by 10% because of the Snow Witch Hat. I do advise against Block Countering with this Weapon though as it is slow and will likely get you hit. But what i would recommend is using Terra magica at a start of a boss fight or a reallydifficult encounter because its buffs your dmg then using either one of the phalax spells mentioned above and spamming magic glintblade, However if the enemy comes close to you then use the skill of the moonveil katanaTransient Moonlight which will help you do dmg from melee range. So talking about strategys for boss fights, use beastial vitality and enter the fog gate. You can probably invest in faith and dexterity about evenly, if you tend to use more incantations than melee than favor faith but otherwise Vyke's War Spear scales slightly better with dexterity. Save the Bloodbone Arrows for Bosses because of the three types they are the only ones that are crafted, making them a bit more difficult to get, though it's not incredibly hard at this stage. Lastly i have to mention Flame, grant me strenghthandGolden vowwhich are good damage boosters as well. Let me solo her (181)High level dexterity build utilizing both frost and bleed build up to defeat Malenia.Class: AnyFlask Spread: 8 HP and 6 FPWeapon: Cold uchigatana +25 with hoarfrost stomp in right hand, rivers of blood +9 in left.Shield: No shieldArmor: Jar headPrimary Stats: Dexterity/Vigor/EnduranceSecondary Stats: Strength/Intelligence/MindStats:40 Vigor24 Mind40 Endurance38 Strength48 Dexterity28 Intelligence22 Faith20 ArcaneSkills: Hoarfrost stompUse the power of Let me solo her to end Malenia's career. By keeping it Keen and using Scholar's Armament you will have higher damage potential as long as it remanis buffed. Stamina is an issue for this Build because Waterfowl Dance eats it up, and you likely won't be able to use 3 consecutive L2 pulls twice, without waiting for your Stamina to replenish. The way this Build works is that you use the Jellyfish Shield in your left hand and the Carian Glintstone Staff in your right, and use Carian Slicer as your melee attack. Royal Knight's Resolve is quite cheap FP wise, and buffs your next attack by 80%, which allows for your Charged R2s to hit like a truck, and also your Block Counters as well. The other two slots are flexible. Thank you. It's long cast time makes it hard to use, even if it's damage is incredibly high. This makes it more effective against Bosses with high HP, particularly in co op or NG+. The way this Build works is that you'llbuff with Golden Vow as you travel around the game attacking enemies with Sword Dance or with Block Counters after they attack into your Brass Shield. Wear the heaviest Armor you can and still mid roll, so that if you do get hit, it deals the least amount of damage possible. A Strength/Faith Build that focuses on the use of Block Counters and buffs to slash enemies to pieces. You will take damage with this Build as you exchange blows with enemies and Bosses. I started as a Confessor so only INT is the default value:VIG: 50MND: 20END: 25STR: 20DEX: 20INT: 9FTH: 15ARC: 70For loadout, you'll want Scavengers Curved Sword with Occult and either Seppeku or Bloody Slash. Lancer Cheat Sheet (DRAFT) by warsmith55 A guide on the rules of Lancer, the mecha TTRPG. (Patch 1.07 slightly decrease the status build up of dual wielded weapons.). I works hard to keep mys Dota 2 builds and guides updated, and will help you craft the best Phantom Lancer build for the meta. Ancient Lightning Spear hits much harder than the Lightning Spear Incantation, and costs about the same FP with this setup, and has much more range as well. So, you might prefer powerstancing 2 colossal swords, or even 2 handing one colossal sword (Guts is great in this respect). It requires stacking Strength and aiming for Power Armor as soon as possible. You'll use Carian Grandeur to one shot anything that's more difficult, and you can use Loretta's Greatbow and Great Glintstone Shard to pick things off at range as necessary. The manticore one seems interesting but I don't know how well it would work, since it looks like you still need to be within sensors 5, and it can only target same size or larger mechs which really reduce the available number of targets for the Frame 2 Balor. For instance, you'd have the Godslayer's Seal in your left hand when casting Black Flame, and rotate to Frenzied Flame Seal when casting The Flame of Frenzy or Frenzied Burst, and Gravel Stone Seal when casting Lightning Spear. With 4 Agility and Kai Bioplating, you're rolling an opposed Agility vs Hull or Agility check at 1d20+4+1d6. The way this Build works is that you'll use Ordovis' Vortex on Bosses and difficult enemies in order to defeat them quickly. It's further boosted by Meteorite Staff since it's a Gravity Sorcery as well. You'll then swing repeatedly with L1, blending enemies down quickly to trigger both Millicent's Prosthesis and Rotten Winged Sword Insignia to further increase your Attack Power, giving you an Attack Rating of well over 1k with each Curved Sword. Ranged builds are allowed their basic functionality even with no ranged specific talents. Scholar's Armament is your buff to really boost your damage over the top of a magic infused or cold infused Nagakiba. Now, bear in mind that this build is definitely not min-maxed to be the most optimal certified giantdad boss-melter or whatever. You'll use your Ash of War, whichever one you chose to help set Hemorrhage or Black Flame, depending on what you're facing. You crazy kids and your crazy bleed builds don't know how good you have it. I go with Hoslow set for the drip, but you can use whatever you like. If you have 84 FP you can cast this again much more quickly than the first cast, allowing for a "two-hit" combo that should kill almost anything. Amage build that focuses on the use of Death Sorceries and the Prince of Death Staff. Litany of Proper Death you will only use against Undead enemies, so only slot this when you need it. -For the meatier boys I use Black Flame or the weapon skill when warranted alongside a mixture of normal and strong attacks. Soon the simple fisherman arrived at Vorns tower sanctum. If you want to use heavier armor (again, no helmet) and a) want to power stance or b) want to use a great shield, the End stat is non-negotiable. The Black Blade Build uses the Black Blade Incantation to open difficult fights, placing a -10% Max Health debuff on the enemy or Boss for a short time from range. I'm going to do a VENOMOUS BLOODBLADE build with katana. I stated it as a NG+ build but it can be play in NG as well, youll just have less stats and you might not be able to have both rotten winged and Millicent talisman, Can you guys update the new builds and put them in their classes categories? I thinkmadness is a interesting mechanic so wanted to build a class around it which had both melee and range, it is viable in PVP to I know the spear gets some hate but it is really fun to use and the skill looks awesome one last lore nod if u use spirit summons try and use ones that summon more than one person then u can have your Merry Men while you get your bow out and attack from the back. Cast Founding Rain of Stars at the beginning of Boss fights when they start to come at you, and try to fight around the AoE it creates for best results. So far I've split points between Hull and Agility(might change this and goo full hull). Possible Solution: Boost+Attack (perhaps just melee?) Black Flame Blade has a very short cast time but very short duration. Again, if you're interested in using AOW a lot, you may want to replace Green Tortoise with either Filigreed or Alexander's Shard, a sort of dragon cult buildleft hand ,gravel stone seal and beast crest sheild (the grafted scion one)right hand ,bolt of gransax or dragon kings cragbladetalismans , godfrey icon dragon greatsheild talisman pearldrake +2 lightning scorpionflasks,10 crimson 4 cerulian wondrous physic ,lightning shrouding windy crystalarmoar ,full malformed dragonspellls , lightning spear lightning stike honed bolt fortisaxs lightning spear lanseaxs glave ancheint dragons liightning strike frozen lightning spear. I usually cast this an then try to keep them in the mist until Frostbite triggers and then go to town. Phantom Lancer has a chance to fracture his presence, creating an illusion of himself. It also has hyper armor, allowing you to pull it off through even the heaviest of attacks. The way this Build works is that you will Duplicate the Ashes of War: Bloody Slash to put it on both your Scimitars (or other curved swords), and select the Bleed Affinity so that they both apply Bleed build up when they hit an enemy. I stopped in while FextraLife was level 70 but the stats don't make sense to me.Somehow at level 70 he had:Vigor: 25Mind: 14Endurance:26Strength: 34 Dexterity: 22Intelligence: 9 Faith: 30Arcane: 9I'm not sure how at level 70 his stats are so high?At Level 64 I only have:Vigor: 25Mind: 13Endurance:26Strength: 19 Dexterity: 12Intelligence: 9 Faith: 30Arcane: 9I'm not sure what he would've had equipped to heavily change those stats? Idiot Savant is great for this build. Using the Duelist and Combined Arms talents gave me good accuracy and the Mourning Cloak's Hunter trait let me pile on damage. The Tokugawa mech core gets Hull 11, Agility 10, and then nothing that specifically improves its ability in melee besides access to the Torch. An Bleed Build focused on Arcane and the use of Eleonora's Poleblade to deal incredible damage very quickly and set the Hemorrhage status effect. They both require a fair bit of investment into mods more than other frames, though. Contents 1 Design 2 Technical 3 Upgrades 4 Strategy 4.1 As the Lancer 4.2 Against the Lancer 5 Trivia 6 Gallery Design The Lancer's body is circular and does not have a gun. I would like to know if the sword of Night and Flame, will be good for a 150 level build? Be sure to use Terra Magica when starting boss fights for increased damage, and use Roger's Rapier to melee enemies that get close to you re-triggering Lord of Blood's Exultation. !I'm currently building my PC, and immediately starting playing, and this guide made me want to play even more, with all the amazing and comprehensive builds in it.After days(literally, before even downloading the game) I managed to narrow down the paths I wanna play(or try) to 3(+ a few extra builds which I really wanna try).But although those builds seem to have a progressive path, I cant really understand how, since the stat distribution doesn't seem coherent for me.My paths are:1) Berserker -> Champion -> Hellfire Herald -> Blasphemous Herald2) SpellBlade -> Magus -> DarkMoon SpellBlade -> Moonlight Crusader3) Dragon Priest -> DarkFlame Apostle -> DarkFlame SpellBlade -> Dragon WarriorFor example- Berserker focuses on END and Vigor,(and STR + Dex) but Champion on END and STR (and Vigor + Mind)So how do I actually make a smooth path between them? On tougher enemies or bosses, you can use Ekzykes Decay and Dragonice to apply scarlet rot and frostbite before fighting, which makes the enemy take more damage while also having their health rotted away. Getting a regular Blood-infused Curved Greatsword is also an option if you want more status proc, however, bleed is not the main focus here, and the loss in AR with Blood infusion is very significant. The ability to ignore most forms of cover is also quite advantageous in this regard and eventually they are able to more easily reach critical damage levels due to their ability to reach critical damage levels of accuracy (20+). Privacy Policy. | 0.08 KB, Python | And Elden Stars can be used in cooperative play to pressure bosses from a distance. This build does fat roll, but it seems to be good enough. Took the integrated weapon Core bonus again to use the Bristlecrown. Flask spread more on the FP side of things. The way this Build works is that you'llbuff with Golden Vow and you'll use Bloodflame Blade to help set Hemorrhage on most regular enemies, as it adds to the native bleeding of the Cross-Naginata or Nagakiba. Or is it just time to accept that the Balors shortcomings cant be compensated for and re-license everything for a different build entirely? CREATES ILLUSIONS OF HIMSELF TO TRICK OR ATTACK FOES. So far I've split points between Hull and Agility (might change this and goo full hull). AStrength/Intelligence Build that uses the Royal Greatsword and Clayman's Harpoon to set Frostbite and destroy enemies. Use Unblockable Blade for a small cluster of enemies, or against Bosses or enemies that use Shields. Keep the Sacrificial Axe in your left hand to regain 4 FP per kill, even when dual wielding your Claws. You can also pair Antspur rapier with Rogier's rapier to have a great dual wielding status machine. The way this Build works is that you'll buff with Golden Vow and then you'll use your L1 combos to stun lock most enemies, building up your Attack Power because of Millicent's Prosthesis and Winged Sword Insignia. When you dual wield the Starscourge Greatsword, since it's a paired weapon, you will still technically have the Axe equipped, which will provide you 4 FP every time you kill an enemy. Melee builds will either have to invest into Lancer and/or Skirmisher to some degree but even if they work both into their build they're still usually stuck only attacking only once or twice. Then use FGMS and viper bite once or twice. A Dexterity/Faith Build that uses Black Flame and Bleeding to destroy enemies. Learn more about Phantom Lancer's abilities, Items, Combo and Counter. You can swap back and forth as necessary, maybe even multiple times during the same fight. Is this going to work well?

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