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tales from the yawning portal pdf trove

Item details Price: $49.95 C$63.95 Release Date: 04 April . Adventurers who delve beneath White Plume Mountain might discover a group of these creatures confined in a watery cage. ACTIONS Withering Touch. Pages : 248 pages. The book has a rating of 4.9 Star Review on GoodReads. Nonmagical ammunition that hits the Ooze Master is destroyed after dealing damage . If Var is destroyed but his phylactery remains intact, Var gains a new body in ldlO days, regaining all his hit points and becoming active again. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. A corridor inside the Hidden Shrine of Tamoachan is the site of a long, narrow pit with a number of large bushes along its floor. If Kalka-Kylla is coaxed out of its hiding place and not attacked, it might provide visitors with a bit or two of possibly useful information. The zombie has advantage on saving throws against any effect that turns undead. A humanoid slain by this attack rises 24 hours later as a zombie under the wight's control, unless the humanoid is restored to life or its body is destroyed . Spellcasting. Inside you'll find a series of more than. D&D's deadliest dungeons are now part of your arsenal of adventures. If that creature is willing, both creatures teleport, swapping places . Hit: 4 (ld4 + 2) piercing damage. The Ooze Master can climb difficult surfaces , including upside down on ceilings , without needing to make an ability check. It is able to shape its body into various forms, often assuming the aspect of a beautiful humanoid in order to lure people into deep water. Yusdrayl is a 2nd-level spellcaster. Hit: 5 (ld4 + 3) piercing damage. Undead Fortitude. Innate Spellcasting. 3: Dwellers of the Forbidden City [+] Ch. REACTIONS Instinctive Charm. Ooze Nature. If anyone succeeds in freeing her, she vows to be a lifelong friend. Claw. OOZE MASTER Huge undead, lawful evil Armor Class 9 (natural armor) Hit Points 138 (12dl2 + 60) Speed 30 ft., climb 30 ft. NECROMANCER Necromancers are specialist wizards who study the interaction of life, death, and undeath. Bite. [1] The modules are modified to use the fifth edition rules, and adjusted to match differing levels of player characters, [2] so that the adventures can be played in the order they are presented in the book, or dropped into a . Melee Weapon Attack: +7 to hit, reach 5 ft ., one target. Check Tales from the Yawning Portal from darius here. Tales From the Yawning Portal Dragon's Trove ID 12451 SKU C22070 Manufacturer Wizards of the Coast Type Module ISBN/UPC 9780786966097 Actively Buying This Item On Buy List Condition New Condition Note None Quantity 1 In Stock Yes $49.95 Be the first to review this product Only 1 left Add to Cart Add to Wishlist DESCRIPTION REVIEWS Sharwyn's AC can't be lower than 16. Any creature that starts its turn in White Maw's space is targeted by a pseudopod attack if White Maw isn't incapacitated. The nereid touches one creature it can see within 5 feet ofit. Unarmed Strike. The adept makes three unarmed strikes or three dart attacks. The leucrotta can mimic animal sounds and humanoid voices . Any creature that starts its turn within 10 feet of the toad takes 5 (ldlO) cold damage. Damage Immunities acid, cold, poison Condition Immunities blinded, charmed , deafened , exhaustion , frightened , paralyzed, poisoned , prone Senses blindsight 120 ft ., passive Perception 10 Languages Common , Primordial , Thayan Challenge 10 (5 ,900 XP) Corrosive Form. SHARWYN HUCRELE A young adventurer whose group ran afoul of a band of goblins, Sharwyn Hucrele now finds herself enslaved deep inside the Sunless Citadel, an unwitting supplicant of the Gulthias Tree. Tales from the Yawning Portal inclui as seguintes aventuras: - Against the Giants. False Appearance. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). It can innately cast the following spells, requiring no verbal or material components: At will: detect magic, disguise self, mage armor 1/day each:fear, hold person, misty step Sunlight Sensitivity. STR 9 (-1) DEX 14 (+2) CON 11 (+O) INT WIS CHA 17 (+3) 12 (+1) 11 (+O) Saving Throws Int +6, Wis +4 Skills Arcana +6, History +6 Senses passive Perception 11 Languages any four languages Challenge 5 (1 ,800 XP) Spellcasting. Hit: 6 (ld8 + 2) slashing damage, or 7 (ldlO + 2) slashing damage if wielded with two hands. Format: Watermarked PDF: A strange, foreign wizard calling himself Kelvan has appeared at the same time a mountain materializes out of thin air. - Dead in Thay. As the creature feeds, its coloration darkens to a deep crimson. The mountain is Northeast of Neverwinter. GREATER ZOMBIE Many of those who brave the Tomb of Horrors believe they have reached their ultimate destination when they disturb a skeletal figure inside a secluded crypt. Var teleports up to 30 feet to an unoccupied space he can see. On a failed save, the attacker targets the creature closest to it, other than the enchanter or itself. Melee Weapon Attack: +l to hit, reach 5 ft., one target. Once per turn, the spy can deal an extra 7 (2d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the spy that isn 't incapacitated and the spy doesn 't have disadvantage on the attack roll. But if she or any other kobolds are threatened or set upon, Yusdrayl defends herself and her tribe as fiercely as she can. Explorer's Guide to Wildemount [+] Tales from the Yawning Portal is a compilation book of seven adventures compiled from over 40 years of D&D. From the Gygaxian ecology adventures of 1st and 2nd edition to the narrative laced missions of 3rd and 4th, there is enough dungeon here to run a complete campaign and bring your players all the way to 15th level, at which point you will dutifully kill them in the Tomb of Horrors. The transmute, is a 9th-level spellcaster. As a bonus action, the illusionist projects an illusion that makes the illusionist appear to be standing in a place a few inches from its actual location, causing any creature to have disadvantage on attack rolls against the illusionist. Hit: 12 (2d8 + 3) bludgeoning damage. The warrior has advantage on an attack roll against a creature if at least one of the warrior's allies is within 5 feet of the creature and the ally isn't incapacitated. Language : "Welcome to {@i Tales from the Yawning Portal}. Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Armor Class 12 (15 with mage armor) Hit Points 27 (5d8 + 5) Speed 30 ft. STR DEX CON INT WIS CHA 10 (+O) 14 (+2) 12 (+1) 15 (+2) 13 (+l) 11 (+O) Skills Arcana +4 Senses passive Perception 11 Languages Common, Thayan Challenge 2 (450 XP) Glowing. In a loose manner of speaking, the vampiric mist is the embodiment of the vampire's hunger for blood. Instinctive Attack. Overview About this Tales from the yawning portal: Dungeon & Dragons from Tales from the yawning portal, as it incorporates classic adventure that have been updated for use with the fifth edition rules and guidebooks. Hit: 10 (3d6) cold damage. A target that successfully saves is immune to this kelpie's hypnosis for the next 24 hours. If Var fails a saving throw, he can choose to succeed instead . The armor is destroyed if the penalty reduces its AC to 10. Spellcasting. STR DEX CON INT WIS CHA 11 (+O) 14 (+2) 16 (+3) 12 (+l) 14 (+2) 16 (+3) Saving Throws Wis +4 Skills Arcana +3, Perception +4 Damage Resistances necrotic; bludgeoning, piercing, and slashing from nonmagical attacks Damage Immunities poison Condition Immunities exhaustion, poisoned Senses darkvision 60 ft ., passive Perception 14 Languages the languages it knew in life Challenge 3 (700 XP) Innate Spellcasting. A few use their powers for good, becoming hunters of the undead and risking their lives to save others. Behind the Screen (Web). ACTIONS Multiattack. STR DEX CON INT 15 (+2) 13 (+l) 13 (+l) 1 (-5) WIS 9 (-1) CHA 3 (-4) Skills Stealth +3 Senses blindsight 30 ft., passive Perception 9 LanguagesChallenge 2 (450 XP) Amphibious. Shape Water. A wanderer from the distant Shou Empire speaks of strange, leering devil faces . On a failed save, the attacker targets the creature that is closest to it, not including itself or the Ooze Master. The damage it takes from the attack is reduced by ldlO + 3. They might be personable and interesting, using magic to manipulate people only when banter and conventional persuasion fails, or they might be rude and demanding, using and relying on charmed, obedient minions. Kicking Retreat. Dread Tales told in the Dead of Night. Undead Nature. ACTIONS REACTIONS Stupefying Touch. It's fair to give them a warning, especially if they are new and don't un- derstand how the game works. ACTIONS Quarterstaff. It initially appears in the form of a pillar composed of thick, red, ooze-like stuff. Longsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. The target must succeed on a DC 13 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken . Seaweed Shape. APPENDIX B I CREATURES 239 MARTIAL ARTS ADEPT Within a lavish chamber inside the Hidden Shrine of Tamoachan, two dust-covered bodies are found reclining. Keepers of the Tome Original homebrew intersects with the beginning of the Forge of Fury dungeon module from the Tales From the Yawning Portal adventure book. The toad can breathe air and water. Take a deep dive into nostalgia with some of the most dangerous, exotic, and magical adventures from D&D history. Here is the preview of PDF of Tales From The Yawning Portal, to download scroll down.. The kraken deals double damage to objects and structures. (Download) Tales From the Yawning Portal (Dungeons & Dragons) PDF Full Description Within this tome are seven of the most compelling dungeons from the 40+ year history of Dungeons & Dragons. The attacker must make a DC 15 Wisdom saving throw. Any nonmagical weapon made of metal that hits White Maw corrodes. 2023 abox.pub. The nereid wears a mantle of silky cloth the color of sea foam, which holds the creature's spirit. Her spellcasting ability is Intelligence (spell save DC 13 , +5 to hit with spell attacks). YUSDRAYL Gargantuan ooze, chaotic neutral Armor Class 5 Hit Points 217 (14d20 + 70) Speed 10 ft . Tales from the Yawning Portal is many things. Tales of the Yawning Portal Explained in 8 Minutes | D&D 5e Dungeon Adventures Green DM 7.17K subscribers Subscribe 1.3K 33K views 2 years ago #dnd5e #dnd Tales of the Yawning Portal. The vampiric mist can sense living creatures that have blood or similar vital fluids in a radius of 60 feet . Amphibious. Water Lash. ACTIONS Empowered Slam. The toad can have only one target swallowed at a time. Siren 's innate spellcasting ability is Charisma (spell save DC 13). Blurb from the publisher: 'Dread tales told in the dead of night. March 13, 2021. Within the Doomvault, the warrior has advantage on saving throws against being charmed or frightened . The leucrotta makes two attacks: one with its bite and one with its hooves . The mantle has an AC and hit points equal to that of the nereid , but the garment can't be directly harmed while the nereid wears it. Hit: 13 (3d6 + 3) bludgeoning damage plus 10 (3d6) acid damage. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. For 1 minute, the spy magically increases in size, along with anything it is wearing or carrying. They probably won't survive if they just barge in. Tecuziztecatl sheds dim light within 20 feet of itself. The effect ends if the illusionist takes damage, it is incapacitated, or its speed becomes 0. USING THIS BOOK Tales from the Yawning Portal contains seven adventures taken from across D&D's history. system and the Tales from the Yawning Portal storyline season. This giant slug is not only intelligent, it's capable of speech. Armor Class 16 Hit Points 60 (lld8 + 11) Speed 40 ft. STR DEX CON INT WIS CHA 11 (+0) 17 (+3) 13 (+l) 11 (+0) 16 (+3) 10 (+O) Skills Acrobatics +5 , Insight +5, Stealth +5 Senses passive Perception 13 Languages any one language (usually Common) Challenge 3 (700 XP) Unarmored Defense. While the adept is wearing no armor and wielding no shield, its AC includes its Wisdom modifier. Undead Fortitude. Tail. The Immortal Caverns inside the Doomvault (Dead in Thay) are home to a number of bizarre creatures, of which the Ooze Master is perhaps the strangest. VAMPIRIC MIST ThANSMUTER Medium undead, chaotic evil Medium humanoid (any race), any alignment Armor Class 13 Hit Points 45 (Gd&+ 18) Speed Oft., fly 30 ft . Melee or Ranged Spell Attack: +5 to hit, reach 5 ft. or range 30 ft., one target. If the target is thrown at another creature, that creature must succeed on a DC 16 Dexterity saving throw or take the same damage and be knocked prone. Her father Vladimir Maurani was a writer, lawyer and historian who wrote Prinosi za hrvatski pravno-povjestni rjenik (Croatian dictionary for history and law) in 1882. Hit: 10 (2d6 + 3) piercing damage plus 4 (ld8) lightning damage. With a 10-foot swimming start, the sea lion can long jump out of or across the water up to 25 feet. A wight doesn't require air, food, drink, or sleep. Tecuziztecatl can breathe air and water. The vampiric mist takes 20 radiant damage when it starts its turn in sunlight. The thorn slinger adheres to anything that touches it. Only one legendary action option can be used at a time and only at the end of another creature's turn . The mist can 't manipulate objects in any way that requires hands ; it can appl y simple force only. Some of the yarns overheard by Durnan, the barkeep of the Yawning Portal, are inspired by places and events in far-flung lands from across the D&D multiverse, and these tales have been collected into a single volume. When the night grows long in Waterdeep, City of Splendors, and the fireplace in the taproom of the Yawning Portal dims to a deep crimson, adventurers from across the Sword Coast- and even some visiting from other D&D worlds- spin tales and rumors of lost treasures. 240 APPENDIX B I CREATURES Aquatic Invisibility. One attack can be replaced by Swallow. Plot Review: Until this grapple ends, the target is restrained, and the lizard can't bite another target. If the saving throw is successful, the effect ends on it. It exists only to seek out creatures and drain the life from them, and its insubstantial nature enables it to pursue prey through the tiniest of openings. He had such a knowledge of the dark side that he could even keep the ones he cared about from dying. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. The spy magically turns invisible until it attacks, deals damage , casts a spell, or uses its Enlarge, or until its concentration is broken, up to 1 hour (as if concentrating on a spell). The creature is actually inside the pillar, and when it is roused, it emerges with evil intent. Within this book you will find seven of the deadliest dungeons from the history of D&D, updated for the current edition of the game. Tales from the yawning portal pdf free update# There are many, . When a creature Sir Braford can see attacks a target other than him that is within 5 fee t of hi m, he can use a reaction to use his shield to impose disadvantage on the attack roll. KALKA-KYLLA Adventurers who get inside the halls of the Hidden Shrine of Tamoachan are likely to find a unique opportunity- the chance to communicate with a crustacean that can speak. Melee Weapon Attack: +11 to hit, reach 5 ft ., one target. While in sunlight, the mist has disadvantage on attack rolls and ability checks. DEX CON 20 (+5) INT 4 (-3) WIS 6 (-2) Evasion. While White Maw remains motionless, it is indistinguishable from white stone. ACTIONS Javelin. Tales from the Gas Station: Volume Two - Jul 28 2021 . Melee Weapon Attack: +4 to hit, reach 5 ft., one target. START NOW. MARTIAL ARTS ADEPT NEREID Medium fey, any chaotic alignment Armor Class 13 Hit Points 44 (8d8 + 8) Speed 30 ft. , swim 60 ft . Magic Resistance. Whether male or female, a nereid bears an otherworldly beauty. If the spy lacks the room to become Large, it attains the maximum size possible in the space available. Pseudopod. Tales From the Yawning Portal : Item Code: C2207: Type: Adventure anthology: Author: Compiled by Kim Mohan & Mike Mearls: Published: 2017: Related: Includes updated versions of the following: Against the Giants (G1-3) Dead in Thay : The Forge of Fury : The Hidden Shrine of Tomoachan (C1) Monster Manual, and Dungeon Master's Guide, this book provides fans with a treasure trove of adventures, all of which have been updated to the fifth edition rules. Dagger. This use of the spell has a range of 30 feet and can affect a cube of water no larger than 30 feet on a side. Cantrips (at will): mage hand, prestidigitation, ray offrost, shocking grasp 1st level (4 slots): burning hands, chromatic orb , mage armor Killer Response. When the Ooze Master casts a spell with a casting time of l action, it can make one pseudopod attack as a bonus action. Hit: 7 (l d8 + 3) necrotic damage. Shortsword. Any equipment the spy wears or carries is invisible with it. Melee Spell Attack: +7 to hit, reach 5 ft., one creature. Its statistics are otherwise unchanged . Advertisement. D&D players, so too have tales of their dangers spread across the D&D multiverse. Melee Weapon Attack: +6 to hit , reach 5 ft., one target. Sharwyn has a spell book that contains the spells listed in her Spellcasting trait, plus detect magic and silent image. The Yawning Portal is a famous inn and tavern located in the Castle Ward of Waterdeep. Mar 27 2017. Hit: 8 (ld8 + 4) slashing da mage, or 9 (ldlO + 4) slashing damage if used with two hands . Check Tales from the Yawning Portal from Pitfiend here. DO NOT BUY THIS BOOK. Fling. It has the following wizard spells prepared: Cantrips (at will) :.fire bolt, mage hand, prestidigitation, shocking grasp 1st level (4 slots): burning hands, detect magic, mage armor, shield 2nd level (3 slots) : blur, scorching ray ACTIONS Dagger. They don't seem to understand that 1e and 2e, for example, had different units of time in and out of combat. I want to loot Belak the Druid! Though they might appear harmless at first, these thorn slingers are doubly dangerous, as anyone who falls into the pit or tries to traverse it soon discovers. The kraken can breathe air and water. Var has advantage on saving throws against any effect that turns undead . NEREID One of the most inviting locations in the Hidden Shrine of Tamoachan is a gently illuminated pool of water, beside which sits a lovely being singing a pleasant tune. The kraken has ten tentacles, each of which can grapple one target. Standing Leap. When the evoker casts an evocation spell that forces other creatures it can see, it can choose a number of them equal to 1 + the spell's level. A creature that touches the Ooze Master or hits it with a melee attack while within 5 feet of it takes 9 (2d8) acid damage. The deathlock wight resembles a normal wight, except that its undead form courses with dark magic. At the end of each of the thorn slinger's turns, anything grappled by it takes 3 (ld6) acid damage. Corrode Metal. Siege Monster. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. REACTIONS Instinctive Charm (Recharges after the Enchanter Casts an Enchantment Spell of 1st Level or Higher). Tecuziztecatl exhales acid in a 30-foot line that is 5 feet wide. The sea lion has advantage on Wisdom (Perception) checks that rely on smell. The attacker must make a DC 14 Wisdom saving throw. Hooves. If the mantle is destroyed, the nereid becomes poisoned and dies within 1 hour. DOWNLOAD PDF. Hit: 5 (ld6 + 2) piercing damage. Kalka-Kylla can breathe air and water. Hit: 4 (ld4 + 2) piercing damage. Hit: 7 (ld8 + 3) bludgeoning damage. False Appearance. A dread warrior doesn't require air, food, drink, or sleep. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. The summary tales of the yawning portal is an anthology of the updated modules and adventures from previous editions. Kalka-Kylla can use a bonus action to retract into or emerge from its shell. If the target is a creature , it must succeed on a DC l 5 Strength saving throw or be knocked prone . Sneak Attack. Cold Aura. The eel makes two bite attacks . Melee Weapon Attack: +5 to hit, reach 5 ft ., one target. The target dies if this effect reduces its hit point maximum to 0. There are 10 reasons the newly-released Tales From the Yawning Portal is perfect for new DMs who wish to avoid some of the classic mistakes that sometimes destroy their first campaign. Fairy Tales from Around the World is a treasure trove of the world's best-loved fairy and folk . Special Equipment. The toad's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start. Hit: 7 (ldlO + 2) bludgeoning damage, and the target is grappled (escape DC 12). STR Skills Perception +4, Stealth +5 Senses passive Perception 14 Languages Challenge 5 (1,800 XP) Amphibious. . Hit: 2 (ld6- 1) bludgeoning damage, or 3 (ld8- 1) bludgeoning damage if used with two hands. The Ooze Master is a 9th-level spellcaster. A skeleton doesn't require air, food, drink, or sleep. The wight can have no more than twelve zombies under its control at one time. Melee Weapon Attack: +4 to hit, reach 5 ft. , one target. New DMs start with very little story guidance. Some of the yarns overheard by Durnan, the . Var fixes his gaze on one creature he can see within 10 feet of him . DEATHLOCK WIGHT In Dead in Thay, two kinds of wights serve the Red Wizards as guards and workers. Var casts a cantrip. Melee Weapon Attack: +11 to hit, reach 20 ft., one target. ACTIONS Multiattack. STR DEX CON INT WIS CHA 10 (+O) 17 (+3) 12 (+l) 13 (+l) 14 (+2) 16 (+3) Skiiis Acrobatics +5 , Nature +3, Stealth +5, Survival +4 Senses darkvision 60 ft., passive Perception 12 Languages Aquan, Common, Elvish , Sylvan Challenge 2 (450 XP) Medium humanoid (any ra ce), any alignment Amphibious. Waves of cold radiate from the creature, afflicting those that try to approach it, and anyone unfortunate enough to be swallowed suffers injury from cold as well as from the toad's digestive juices. Ranged Spell Attack: +5 to hit, range 120 ft., one target. Life Drain. They can be flamboyant and use their powers in spectacular and obvious ways, or quiet and subtle, using their magic to conceal the truth. If multiple creatures are closest, the attacker chooses which one to target. Then level 3 after one session more. STR 9 (-1) GREATER ZOMBIE DEX CON INT WIS CHA 14 (+2) 13 (+l) 16 (+3) 11 (+O) 12 (+l) Medium undead, neutral evil Saving Throws Int +5, Wis +2 Skills Arcana +5, History +5 Senses passive Perception 10 Languages any four languages Challenge 3 (700 XP) . Melee Weapon Attack: +7 to hit, reach 5 ft. , one Medium or smaller creature the lizard is grappling. Bite. It remains invisible until it leaves the water, ends the invisibility as a bonus action, or dies . Small humanoid (kobold) , lawful evil STR DEX CON INT WIS CHA 8 (- 1) 15 (+2) 14 (+2) 10 (+O) 10 (+O) 16 (+3) Skills Arcana +2 , Insight +2, Stealth +4 Senses darkvision 60 ft., passive Perception 10 Languages Common , Draconic Challenge 1 (200 XP) Spellcasting. Alternatively, he can choose a space within range that is occupied by a Small or Medium creature. Thayan apprentices have a measure of spellcasting ability, and many strive to become full-fledged wizards one day. Rejuvenation. ENCHANTER Medium humanoid (any race), any alignment Armor Class 12 (15 with mage armor) Hit Points 40 (9d8) Speed 30 ft . THAYAN WARRIOR Medium humanoid (human), any non-good alignment THORN SLINGER Armor Class 16 (chain shirt, shield) Hit Points 52 (8d8 + 16) Speed 30 ft. STR 16 (+3) DEX 13 (+l) Large plant, unaligned CON INT WIS CHA 14 (+2) 10 (+O) 11 (+O) 11 (+O) Skills Perception +2 Senses passive Perception 12 Languages Common , Thayan Challenge 2 (450 XP) Armor Class 11 Hit Points 32 (5dl0 + 5) Speed 10 ft . Effect ends if the mantle is destroyed if the illusionist takes damage, the Weapon takes permanent. Lifelong friend carries is invisible with it on smell a lifelong friend series of more than,. Welcome to { @ i Tales from the Yawning Portal, to download scroll down Plume... Target that successfully saves is immune to this kelpie 's hypnosis for the next 24 hours ( 3d6 + ). 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Famous inn and tavern located in the dead of night to objects and structures a 30-foot line is! On one creature attacker chooses which one to target hunters of the toad takes 5 ( ldlO ) cold.! Casts an Enchantment spell of 1st Level or Higher ) 3d6 + 3 tecuziztecatl sheds dim within... A treasure trove of the Forbidden City [ + ] Ch, both creatures teleport, places! Or across the water, ends the invisibility as a bonus action, or sleep takes the! Make a DC 14, +6 to hit, reach 5 ft., one target after... -3 ) WIS 6 ( -2 ) Evasion and many strive to full-fledged... Class 5 hit Points 217 ( 14d20 + 70 ) Speed 10 ft., target!

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